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 CAD / Ray-Tracing / *422 (-10)
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) It is much more sane to use POV-Ray's animation system to do this automatically. That way, you could issue one POV-Ray command and render all the instruction steps in one run, using only one POV-file. I have suggested this to Lars C Hassing, (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Sweet! Since POV renderings take a while, and that you'd need a POV for each step anyway, I'm wondering if all the L3P output could be saved, e.g. STEP0001.POV, STEP0002.POV, etc. Cheers, - jsproat (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Actually, it shouldn't take much change to LDAO. Just an additional loop to spit out a DAT file for each step, then use L3P to translate it, and POV-Ray to render it. Steve (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: some povray questions
 
(...) LDraw-world should require a simple transformation matrix. Would it be possible to define a routine that would handle this transform for any Anton-part? This would require that POV-Ray support passing of objects (or object-names) as parameters (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray)
 
  Re: some povray questions
 
(...) Aah, is that the library that goes with l2p? (24 years ago, 12-Jul-00, to lugnet.cad.ray)
 
  Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) What would be better is if there were a utility to help automate POVRAY rendering of MOC instruction books, kinda like what LDraw Add-On does for LDLite instruction renderings. Steve, do you know how much change LDAO would need in order to do (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)  
 
  Re: some povray questions
 
(...) Anton has placed the origin of his parts differently from LDraw parts, so substituting his parts would take a lot of work. Lutz's parts (The LGEO library, however, are quite useful. To use them, just follow the instructions at the top of this (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray)
 
  some povray questions
 
1.Does anyone have the new castle helment from the knights kingdom sets? and 2.how do you combine l3p output with anton's lego library (lgeo or whatever it is...). I know it can be done, I have seen people doing it. Is there an include file that (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray, lugnet.cad)
 
  anyone interested in rendering for me?
 
Hi All, I'm from over on the .train group and I have recently created some instructions for a few train MOCs. The steps are in place in the DAT file but my POV skills are a bit lax. I tried to render and I don't have enough experience in placing (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray)
 
  Re: How do u get backgrounds in pov-ray?
 
oops! forget that last message. it looks like the files are all the same. i must have done something wrong when i tried to use them (after not doing so for quite awhile). still, thanks for the url on where to get the files! ..joseph g (...) (24 years ago, 10-Jul-00, to lugnet.cad.ray)


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