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 CAD / Ray-Tracing / *417 (-20)
  Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) What would be better is if there were a utility to help automate POVRAY rendering of MOC instruction books, kinda like what LDraw Add-On does for LDLite instruction renderings. Steve, do you know how much change LDAO would need in order to do (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)  
 
  Re: some povray questions
 
(...) Anton has placed the origin of his parts differently from LDraw parts, so substituting his parts would take a lot of work. Lutz's parts (The LGEO library, however, are quite useful. To use them, just follow the instructions at the top of this (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray)
 
  some povray questions
 
1.Does anyone have the new castle helment from the knights kingdom sets? and 2.how do you combine l3p output with anton's lego library (lgeo or whatever it is...). I know it can be done, I have seen people doing it. Is there an include file that (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray, lugnet.cad)
 
  anyone interested in rendering for me?
 
Hi All, I'm from over on the .train group and I have recently created some instructions for a few train MOCs. The steps are in place in the DAT file but my POV skills are a bit lax. I tried to render and I don't have enough experience in placing (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray)
 
  Re: How do u get backgrounds in pov-ray?
 
oops! forget that last message. it looks like the files are all the same. i must have done something wrong when i tried to use them (after not doing so for quite awhile). still, thanks for the url on where to get the files! ..joseph g (...) (24 years ago, 10-Jul-00, to lugnet.cad.ray)
 
  Re: How do u get backgrounds in pov-ray?
 
(...) thanks for this tip, bram. i had the old version of the galaxy include and when i upgraded my pov version they didn't work anymore. i'm glad to see there is an upgraded version of the galaxy stuff. ..joseph g (24 years ago, 10-Jul-00, to lugnet.cad.ray)
 
  Camera views
 
How do u change the angle/zoom/etc on the camera? I cant seem to get out of 3/4 front view!!! The Order is Powerful. The Order is the Way. Rick (24 years ago, 10-Jul-00, to lugnet.cad.ray)
 
  Website Update
 
Its been awhile since I've posted anything about my website, but I've recently done a complete rebuild. I finally got around to doing renderings of everything. It can be seen at (URL) the next week I'll have the renderings of my first micro-scale (...) (24 years ago, 10-Jul-00, to lugnet.space, lugnet.build, lugnet.cad.ray)
 
  Re: How do u get BMP to JPEG format?
 
(...) I use a freeware program named "20/20" Apart from conversion, this tool also enables you to make various handy types of sceen captures (like desktop, just a window, a child (=part) of a window, or the entire contence of a scroll list) It can (...) (24 years ago, 9-Jul-00, to lugnet.cad.ray)
 
  Re: How do u get BMP to JPEG format?
 
I like to use Adobe Photoshop. I've used Windows Paint before, I've never had the "Could not open pictues..." error but I have had the colors come out funky. I've never had a problem with Photoshop screwing up the colors or corrupting files. Just (...) (24 years ago, 8-Jul-00, to lugnet.cad.ray)
 
  Re: How do u get BMP to JPEG format?
 
(...) There are zillions of graphics apps out there that will do this for you, but the two I use most often are LViewPro and Paint Shop Pro, both of which are available in shareware versions online. The conversion process can be done in either of (...) (24 years ago, 7-Jul-00, to lugnet.cad.ray)
 
  Re: How do u get BMP to JPEG format?
 
(...) I have two ways that I use. One is with MS photo editor, and the other is Netscape Composer. Photo editor comes with office, and Netscape composer is with the free download of the Communicator suite. In Photo editor, go to Save As..., and on (...) (24 years ago, 7-Jul-00, to lugnet.cad.ray)
 
  New Rendered Images on Brickshelf
 
The images are of a tracked exploration vehicle I designed and some gears, including an MPEG of the gears rotating. I am sorry the MPEG does not loop smoothly, there is an extra frame. Also, the images are not new, I made them over 3 years ago. Of (...) (24 years ago, 7-Jul-00, to lugnet.cad.ray)  
 
  How do u get BMP to JPEG format?
 
How do u get BMP files from Pov-Ray to JPEG w/ small file size without corrputing the file? When i try to 'Save as...' in Paint, it makes 1) ENORMAS file size 2) Corrputed JPEG 'Could not open picture, possibly bot a picture file' (24 years ago, 7-Jul-00, to lugnet.cad.ray)
 
  Re: How do u get backgrounds in pov-ray?
 
(...) I made the starry backgrounds on my images using the Galaxy include files from: (URL) readme file included explains everything you need to know. Hope that helps! --Bram Bram Lambrecht.........Br...L@JUNO.com (URL) (24 years ago, 7-Jul-00, to lugnet.cad.ray)
 
  How do u get backgrounds in pov-ray?
 
Hello. I have recently downloaded POV-RAY and have begun esperimenting in it. I have been able to render just the model but how do u get the neat backgrounds? I want to have some of my nano-fig cap ships flying across a star bacground for example. I (...) (24 years ago, 7-Jul-00, to lugnet.cad.ray)
 
  Re: Ray-Tracings of models
 
(...) never (...) Wow, a shuttlepod with trans-purple windows. Cool. ~Mark (24 years ago, 30-Jun-00, to lugnet.cad.ray)
 
  3000x2250 Highway render
 
(URL) took about 15 hrs to render... Warning: since the compression is lossless, the file is a whopping 6.6 Mb Enjoy if you can/feel like it :) --Bram Bram Lambrecht.........Br...L@JUNO.com (URL) (24 years ago, 30-Jun-00, to lugnet.cad.ray)
 
  Re: Ray-Tracings of models
 
(...) Nice models Alan. Thanks for sharing these! :) -Tom McD. (24 years ago, 29-Jun-00, to lugnet.cad.ray)
 
  Ray-Tracings of models
 
I have put up some ray-tracings of some models on brickshelf at (URL) . There are some never before seen models, too. lmkwyt. Alan (fut lugnet.cad.ray) (24 years ago, 29-Jun-00, to lugnet.cad.ray, lugnet.town, lugnet.announce, lugnet.starwars, lugnet.space)


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