| | Re: Raytracing a primarily black model
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(...) I think I've decided just to use different colors instead of worrying about rendering black. I'll be easier to make it more photo-realistic this way. --Bram (19 years ago, 7-Apr-05, to lugnet.cad.ray, FTX)
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| | Re: Raytracing a primarily black model
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(...) I've had some success with black parts and radiosity. You can view the results (URL) here> and let me know if you think the radiosity settings that I used would be helpful. Forgive me for inserting unofficial elements into the conversation, (...) (19 years ago, 7-Apr-05, to lugnet.cad.ray, FTX)
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| | Re: Raytracing a primarily black model
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(...) Right...I was just wondering if anyone had particular settings they used in POV-Ray that worked well. Otherwise it's just that much trial and error on my part, which is really slow when you're using radiosity. --Bram (19 years ago, 7-Apr-05, to lugnet.cad.ray, FTX)
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| | Re: Raytracing a primarily black model
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(...) Hi Bram, I'm not much of a ray tracing expert, but this is an issue that even LEGO has addressed. When I look at building instructions by LEGO, they translate black parts to a dark gray, almost the same color as the original dark gray. Many (...) (19 years ago, 7-Apr-05, to lugnet.cad.ray, FTX)
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| | Raytracing a primarily black model
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Anyone have any tips for raytracing a black MOC with radiosity? I'd like some piece definition like this: (URL) What's the secret, Jeroen? Thanks, --Bram (19 years ago, 7-Apr-05, to lugnet.cad.ray, FTX)
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