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 CAD / Ray-Tracing / *1912 (-10)
  Re: Problem with LPub and MegaPOV
 
(...) Tried this, still got the same error, I think its something to do with is expecting either a } or a command it recognises and its getting neither I am rebuilding my PC so will try downgrading to the older versions! :) many thanks Tim (21 years ago, 12-Aug-03, to lugnet.cad.ray)
 
  Re: How to use Mega-Pov without LPub
 
(...) Yeah, it's because, well, I already have every program (pov, mlcad) set up on my desktop computer, and I don't feel like replacing everything right now. I have installed everything on my other computer, but it's so slow and old that it can't (...) (21 years ago, 7-Aug-03, to lugnet.cad.ray)
 
  Re: Star Wars mini models 1st wave render & Orange in part
 
(...) Maybe a light source is really close, but the blue seems rather bright. I'll have to try it myself. There's not an official LDraw color for Dark Blue yet, is there? I checked (URL) (...) 484 looks like the right orange to me, based on your (...) (21 years ago, 6-Aug-03, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Star Wars mini models 1st wave render
 
(...) Very nice. I happen to have 4485 and in my version the two gray cones on both Podracers are dark gray, all Tile 1 x 1 with Clip pieces are gray (two in Sebulba's Podracer look white on your picture), and two Plate 1 x 1 Round on Anakin's (...) (21 years ago, 6-Aug-03, to lugnet.cad.ray)
 
  Re: How to use Mega-Pov without LPub
 
<snip> (...) Is there a reason why you would NOT want to use LPub? It is a better way to go if you want to use MegaPOV as you don't have to write any code and just provide the numeric text. -Ahui LDraw Help Desk (21 years ago, 6-Aug-03, to lugnet.cad.ray)
 
  Re: Star Wars mini models 1st wave render
 
Orion, Nice work! Excellent job of lighting in that photo. Having no shadows really gave it a sense of realism, instead of just making it seem like a bunch of models on display. Amazing what changing the spot lightsources to ambient sources will (...) (21 years ago, 6-Aug-03, to lugnet.cad.ray)
 
  Re: Star Wars mini models 1st wave render & Orange in part
 
(...) It is dark blue. In fact that's the darkest I can get it wiht LDraw color number since I used dithered Black and Blue. (...) Unfortunately no (...) I used 484. 25 seemed too dark. -Orion (21 years ago, 6-Aug-03, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Star Wars mini models 1st wave render & Orange in part
 
(...) Looks nice, esp. the AT-ST. Colors seem wrong on the Slave I (I think the blue should be dark blue). Missing the TIE Bomber, though. Are the cylinders for the TIE Bomber up yet? Question related to another topic: what color orange did you use (...) (21 years ago, 6-Aug-03, to lugnet.cad.ray, lugnet.cad.dev)
 
  Star Wars mini models 1st wave render
 
Well, between Donald Sutter and myself all the parts, including patterns, used in sets 4484, 4485, 4486, 4487 have been modelled and are offical or on the Parts Tracker. I got bored and made a render of the the Mini's in the same picture: (URL) a (...) (21 years ago, 6-Aug-03, to lugnet.cad, lugnet.starwars, lugnet.cad.ray)
 
  Re: How to use Mega-Pov without LPub
 
the post process functions do not exist in MegaPov 1.0. you need MegaPov 0.7. Gary "Trev" <tjhewer@cogeco.ca> wrote in message news:HJ5oJ6.252w@lugnet.com... (...) all of (...) lines, (...) MegaPov 1.0 (...) when (...) unofficial (...) Mega-Pov I (...) (21 years ago, 5-Aug-03, to lugnet.cad.ray)


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