| | Re: Problem with LPub and MegaPOV
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(...) Tried this, still got the same error, I think its something to do with is expecting either a } or a command it recognises and its getting neither I am rebuilding my PC so will try downgrading to the older versions! :) many thanks Tim (21 years ago, 12-Aug-03, to lugnet.cad.ray)
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| | Re: How to use Mega-Pov without LPub
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(...) Yeah, it's because, well, I already have every program (pov, mlcad) set up on my desktop computer, and I don't feel like replacing everything right now. I have installed everything on my other computer, but it's so slow and old that it can't (...) (21 years ago, 7-Aug-03, to lugnet.cad.ray)
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| | Re: Star Wars mini models 1st wave render & Orange in part
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(...) Maybe a light source is really close, but the blue seems rather bright. I'll have to try it myself. There's not an official LDraw color for Dark Blue yet, is there? I checked (URL) (...) 484 looks like the right orange to me, based on your (...) (21 years ago, 6-Aug-03, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Star Wars mini models 1st wave render
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(...) Very nice. I happen to have 4485 and in my version the two gray cones on both Podracers are dark gray, all Tile 1 x 1 with Clip pieces are gray (two in Sebulba's Podracer look white on your picture), and two Plate 1 x 1 Round on Anakin's (...) (21 years ago, 6-Aug-03, to lugnet.cad.ray)
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| | Re: How to use Mega-Pov without LPub
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<snip> (...) Is there a reason why you would NOT want to use LPub? It is a better way to go if you want to use MegaPOV as you don't have to write any code and just provide the numeric text. -Ahui LDraw Help Desk (21 years ago, 6-Aug-03, to lugnet.cad.ray)
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| | Re: Star Wars mini models 1st wave render
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Orion, Nice work! Excellent job of lighting in that photo. Having no shadows really gave it a sense of realism, instead of just making it seem like a bunch of models on display. Amazing what changing the spot lightsources to ambient sources will (...) (21 years ago, 6-Aug-03, to lugnet.cad.ray)
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| | Re: Star Wars mini models 1st wave render & Orange in part
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(...) It is dark blue. In fact that's the darkest I can get it wiht LDraw color number since I used dithered Black and Blue. (...) Unfortunately no (...) I used 484. 25 seemed too dark. -Orion (21 years ago, 6-Aug-03, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Star Wars mini models 1st wave render & Orange in part
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(...) Looks nice, esp. the AT-ST. Colors seem wrong on the Slave I (I think the blue should be dark blue). Missing the TIE Bomber, though. Are the cylinders for the TIE Bomber up yet? Question related to another topic: what color orange did you use (...) (21 years ago, 6-Aug-03, to lugnet.cad.ray, lugnet.cad.dev)
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| | Star Wars mini models 1st wave render
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Well, between Donald Sutter and myself all the parts, including patterns, used in sets 4484, 4485, 4486, 4487 have been modelled and are offical or on the Parts Tracker. I got bored and made a render of the the Mini's in the same picture: (URL) a (...) (21 years ago, 6-Aug-03, to lugnet.cad, lugnet.starwars, lugnet.cad.ray)
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| | Re: How to use Mega-Pov without LPub
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the post process functions do not exist in MegaPov 1.0. you need MegaPov 0.7. Gary "Trev" <tjhewer@cogeco.ca> wrote in message news:HJ5oJ6.252w@lugnet.com... (...) all of (...) lines, (...) MegaPov 1.0 (...) when (...) unofficial (...) Mega-Pov I (...) (21 years ago, 5-Aug-03, to lugnet.cad.ray)
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