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 CAD / Ray-Tracing / *1642 (-5)
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
You are probably going to kick yourself for this one. You're right about the color white, but it has to do with how you defined it. The rgb had one too many values: rgb <0.975, 0.975, 0, 900> instead of: rgb <0.975, 0.975, 0> :) Thanks for the (...) (22 years ago, 29-Jan-03, to lugnet.cad.ray)
 
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) Thanks, Travis! An update to everyone - I mailed Travis my POV file last night, and he has discovered the same, then replaced my color defs with his... (mine were straight L3P colors), and it's working fine. I'm also able to render (with (...) (22 years ago, 29-Jan-03, to lugnet.cad.ray)
 
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
Your post made me curious so I rendered a image using that part. I had the part in combinations of by itself and with a minifig, solid and transparent, and with and without radiosity. I also rendered with and without the LGEO library. Other than (...) (22 years ago, 29-Jan-03, to lugnet.cad.ray)
 
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
Ok, so I figured something out. It's not the model I'm rendering or the radiosity settings that are taking forever, POV is hanging on _one_ part. A 1x2x3 panel. It was clear in my first attempt, so I changed it to white (Color15). Still hangs on (...) (22 years ago, 29-Jan-03, to lugnet.cad.ray)
 
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) Well I'm a big dummy head. What a stupid error. Thanks. -Orion (22 years ago, 29-Jan-03, to lugnet.cad.ray)


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