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 CAD / Ray-Tracing / *1437 (-10)
  Re: Weird Logo Issue at L3P Quality Level 3  [DAT]
 
(...) Hi Richard, Do not blame Lars. Look at the contents of the 4869.dat file and try to replace this line 1 16 0 0 -52 1 0 0 0 0 1 0 1 0 stud.dat by this line 1 16 0 0 -52 1 0 0 0 0 -1 0 1 0 stud.dat Does this solve your problem? Friendly, Damien (22 years ago, 6-Sep-02, to lugnet.cad.ray)
 
  Weird Logo Issue at L3P Quality Level 3
 
Hey Y'all: If you render the element 4869.dat with L3PAO quality level 3, as far as I can see you get the logo reversed. Other elements render fine. See: (URL) the aforementioned jet engine insert rendered next to a 2x2 round brick. The logo is (...) (22 years ago, 5-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
"travis" wrote... (...) No, I just made a POV file with the objects and the camera for the talented POV artists to play with. They have come up with fantastic settings for colors and lights. And yes, I hope to include some of these in the next L3P. (...) (22 years ago, 5-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
i do see what you mean. it seems as if my colors are always a little dark using the lgeo librarys, but the detail makes up for it, and photoshop usually gets it to where i can live with it. -tk "Fredrik Glöckner" <fredrigl@math.uio.no> wrote in (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
no, its been renamed the autokickasstweak button. seriously I want a step by step tutorial on this image. I like how the shadows are so dull, the seems are invisible, subtle reflections, depth of field, could I go on and on... hell yeah. I'd pay for (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) I don't think I said that. At least it was not my intension. What I meant to say was that the standard colour/surface definitions in L3P / LGEO need some tweaking to get those results. Fredrik (22 years ago, 3-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
Beatiful.... So.. Is there a new version of L3P coming up with a "realistic" switch? :) THL (22 years ago, 3-Sep-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
Fantastic renderings ! Both ! The Brazil 3D-Studio and the POV-Ray. Now the question is: how can we "normal" users (without Silicon graphic equipment ;-) ) make SO NICE renderings ?! For example I'm using ML-Cad, L3PAO, LGEO parts library and (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
 
  Re: LGEO orientation problem
 
(...) Depends on what part it is and how it was oriented wrongly. For example, for the 6536 "Crossblock", I added a rotate statement to the very end of the declaration of "lg_6536" in the file "lg_6536.inc" from LGEO. You'll find that the (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
 
  Re: LGEO orientation problem
 
how do you add the rotate statement or reposition a piece that is incorrectly oriented? -tk "Fredrik Glöckner" <fredrigl@math.uio.no> wrote in message news:qrdit2u7p7x.fsf....uio.no... (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)


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