To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / *1397 (-10)
  Re: How to do "Glow In the Dark" effect ?
 
(...) The easiest way is to increase the ambient value for the glow in the dark color: #declare AMB = 0.4; #declare DIF = 0.4; #declare GLOWAMB = 0.6; #declare GLOWDIF = 0.4; // glow in the dark #ifndef (Color21) #declare Color21 = #if (version >= (...) (22 years ago, 25-Aug-02, to lugnet.cad.ray)
 
  How to do "Glow In the Dark" effect ?
 
The magic wand would be much nicer if glowing in the dark: (URL) in advance, Damien (22 years ago, 20-Aug-02, to lugnet.cad.ray)
 
  First animation or my mech 'prototype'
 
I've finished my first animation, using the mech prototype (with a improved head) It's only 8 seconds but it took almost 1.5 hours to render. I've managed to squeeze it in a 1.4MB 400x300 Divx 5 file. It's not the best quality (compared to the 260MB (...) (22 years ago, 19-Aug-02, to lugnet.build.mecha, lugnet.cad.ray)
 
  Re: How do I use POV-Ray?!?!
 
(...) Hi Brendan, Check out this tutorial on LDraw.org, it should help you with your questions. (URL) fun. -Orion (22 years ago, 16-Aug-02, to lugnet.cad.ray)
 
  How do I use POV-Ray?!?!
 
Hi everyone! All righty, I FINALLY got Lego CAD stuff to work and can build my own models now. I LOVE the 3D stuff and want to know how to do it. So here's my question: Once I build my model using MLCAD, how can I get it into POV-Ray 3D style? I (...) (22 years ago, 16-Aug-02, to lugnet.cad.ray)
 
  ANTI_ALIAS.INI
 
; ANTI_ALIAS.INI ; ; included by RENDER.INI ; anti-aliasing options [.1] Antialias=On Antialias_Depth=2 Antialias_Threshold=0.1 Jitter=On Jitter_Amount=1 Sampling_Method=2 [.3] Antialias=On Antialias_Threshold=0.3 Jitter=On Jitter_Amount=1 (22 years ago, 15-Aug-02, to lugnet.cad.ray)
 
  RESOLUTION.INI
 
; RESOLUTION.INI ; ; several canned resolution settings [160x120] Width=160 Height=120 [320x240] Width=320 Height=240 [640x480] Width=640 Height=480 [800x600] Width=800 Height=600 [1024x768] Width=1024 Height=768 [1280x1024] Width=1280 Height=1024 (...) (22 years ago, 15-Aug-02, to lugnet.cad.ray)
 
  CORE_SETTINGS.INI
 
; CORE_SETTINGS.INI ; ; included by RENDER.INI ; external animation loop Clock=0 ; internal animation loop Final_Clock=1 Final_Frame=-1 Initial_Clock=0 Initial_Frame=1 ; subsets of animation frames Subset_End_Frame=-1 Subset_Start_Frame=-1 ; cyclic (...) (22 years ago, 15-Aug-02, to lugnet.cad.ray)
 
  RENDER.INI
 
; RENDER.INI ; ; master INI file for your scene; include this on the command line ; don't make scene-specific changes to CORE_SETTINGS.INI, ; make them here instead Include_Ini=CORE_SETTINGS All_File=test.out All_Console=on Fatal_Console=On (...) (22 years ago, 15-Aug-02, to lugnet.cad.ray)
 
  Re: Making POVRAY31 for dos like the one of win9x/NT/2k/XP?
 
(...) Eduardo, (Note that everything I say is about POVRay version 3.1 -- no 3.5 for me yet.) What you want to do is write an INI file for your scene; this file will tell the DOS POVRAY engine the quality settings and resolution, anti-aliasing, etc. (...) (22 years ago, 15-Aug-02, to lugnet.cad.ray)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR