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 CAD / Ray-Tracing / *1142 (-5)
  Re: YATA Selling MOC Instructions...
 
Thanks for the fine tips! I'll give it a try! SteveB (...) (23 years ago, 23-Jan-02, to lugnet.cad.ray)
 
  RE: YATA Selling MOC Instructions...
 
(...) You are correct, all reflection was turned off. I'll outline the important bits: First, you *cannot* use LGEO parts, since they don't have the sharp edges that the find_edges process picks up. Second, to get an image without perspective, you (...) (23 years ago, 21-Jan-02, to lugnet.cad.ray)
 
  Re: New and kinda-new stickfig mecha wallpaper and stuff
 
(...) Thanks, I modeled that landscape using nothing but MegaPOV. The shape of the ground is a heightfield based on the pattern image type, and the texturing is accomplished using slope-dependent textures. The source for the scene can be found at (...) (23 years ago, 19-Jan-02, to lugnet.build.mecha, lugnet.space, lugnet.publish, lugnet.cad.ray)
 
  Re: LDGLite orientation matrix (l3p enhancement requests?)
 
(...) Well yes, I once compared the orthographic projection to a perspective projection seen from an infinite distance. I suppose this would give you an infinitely small camera angle. But you're missing the point. I'm trying to position ldglite as a (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: YATA Selling MOC Instructions...
 
Hi Guys, I have been following this thread and I am extremely interested in the VW rendering. I'm the author of the BricWorx instructions (www.bricworx.com/80...tions.jpg) and would love to get this "look" for my instruction steps. Bram, I would be (...) (23 years ago, 18-Jan-02, to lugnet.cad.ray)


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