| | Feature suggestion - auto-add optional line
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If I have two triangles selected A-B-C and B-C-D adding a conditional/optional line primitive should pre-populate the dialog boxes with B-C-A-D (18 years ago, 17-Aug-06, to lugnet.cad.mlcad)
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| | Re: 3 problems - help appreciated!
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(...) Willy, thanks so much for your prompt response, you've just saved me throwing my PC through the window! :-)) (18 years ago, 16-Jul-06, to lugnet.cad.mlcad)
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| | Re: 3 problems - help appreciated!
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(...) * open lg_3185.inc in povray (it can be found in your lgeo folder) * go to line 255 (yes, line 255, the second entry) where you read: "#declare lg_3185 =" * substitute: "#declare lg_3185 =" with "#declare lg_3185_clear =" (without quotation (...) (18 years ago, 16-Jul-06, to lugnet.cad.mlcad)
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| | 3 problems - help appreciated!
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Problem 1. I keep having a problem with Povray stopping. It has a yellow line on the code "lg_3185_clear". Any ideas? I am using MLCad, Lpub, and now L3Paddon. Problem 2. My minifigs don't seem very round (eg heads have hard angles rather than (...) (18 years ago, 16-Jul-06, to lugnet.cad.mlcad)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) Thanks Willy - your INI file will make my game a LOT easier to build. :-) (...) Yes, I'll have to upload a pic of the model vs the original in a week or 2, when it's done. Gabriel (18 years ago, 15-Jul-06, to lugnet.cad, lugnet.cad.mlcad)
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| | Re: Seeking Lugnet community help for a freeware computer game
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(...) all! and some extra parts you wouldn't count into minifig parts at first sight like the 2x2x2 slopes. unfortunately you cannot generate any skeletons or battle druids 'cos the arms are hard coded. no drop down box for these two: (4 URLs) mr. (...) (18 years ago, 14-Jul-06, to lugnet.cad, lugnet.cad.mlcad, FTX)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) Victory! I used this method to get the stone colors, and everything is turning out right. In conclusion, here are the three stone hex numbers: Dark Stone Gray: 0x02635F61 Medium Stone Gray: 0x02A3A2A4 Light Stone Gray: 0x02E5E4DE I've been (...) (18 years ago, 11-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) That's correct. The "next version" of L3P will support it, as far as I know, but it's impossible to say when that will be out. LDView does support it, and LDGLite might. However, the current L3P does support 12-bit dithered colors 24-bit color (...) (18 years ago, 10-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) I'm pretty certain l3p doesn't recognise bley (or ldconfig.ldr) unfortunately. Tim (18 years ago, 9-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) MLCad doesn't currently use ldconfig.ldr but other apps should (l3p, ldview, etc..) Specifying the number they recognise should be enough. (18 years ago, 9-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) I downloaded the ldconfig.ldr file and replaced mine in case it was outdated. There are two colors in the file that look like what I need: 0 !COLOUR Stone_Gray CODE 71 VALUE #A3A2A4 EDGE 0 0 !COLOUR Dark_Stone_Gray CODE 72 VALUE #635F61 EDGE 0 (...) (18 years ago, 7-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) In your LDraw install directory (usually C:\LDraw), there should be a file of color definitions, ldconfig.ldr. You can also find it at (URL). This file includes RGB values for colors, that might work better than the values on the colorguide (...) (18 years ago, 6-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) I found this link just yesterday or the day before, and I was glad to see that the three stone colors were on it. Now I have the RGB values, although the RGB for Dark Stone Grey doesn't seem to work too well. (...) Light stone grey seems to be (...) (18 years ago, 6-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) That sure is the truth! POV was rendering one of the stone gray colors as green. Thanks for the tip, Tim. - David (18 years ago, 6-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) Hi David, As far as I can work out, MLCad does not currently support the colours defined in ldconfig.ldr. It doesn't seem to work for me anyway. But you can define custom colours in your models, using the colour dialog you get by clicking (...) (18 years ago, 6-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Using Stone Colors in LDraw/MLCAD
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(...) Hi David, The only way I've found is to use some other colours for them and then remap the colour definitions in POVray. l3p doesn't like the colours and converts them completely wrong. Tim (18 years ago, 6-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Using Stone Colors in LDraw/MLCAD
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I would like to use the following colors in MLCAD: 1. Light Stone Gray 2. Medium Stone Gray 3. Dark Stone Gray I have been attempting to find or create these colors in MLCAD, but I have not been fully successful. Ill also be rendering with these (...) (18 years ago, 5-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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| | Re: Building Template in MLCAD?
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(...) You may be able to find something like what you're looking for here: (URL) (19 years ago, 14-Mar-06, to lugnet.build, lugnet.build.military, lugnet.cad, lugnet.cad.mlcad)
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| | Building Template in MLCAD?
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I found this LEGO graph paper here: (URL) then thought I could take a schematic of a vehicle like this: (URL) scale/overlay a transparent version of it on the LEGO graph paper to use as a template to assist in the creation of the LEGO. Then I (...) (19 years ago, 6-Mar-06, to lugnet.build, lugnet.build.military, lugnet.cad, lugnet.cad.mlcad)
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| | Re: Feature question
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(...) Only the ways shown by Orion and Ross are working at the moment. I was thinking about such a feature long time ago, but failed with internal problems regarding the colors. The point was that it wouldn't be hard to limit the number of pieces (...) (19 years ago, 1-Mar-06, to lugnet.cad.mlcad)
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