Subject:
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Re: Using Stone Colors in LDraw/MLCAD
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Newsgroups:
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lugnet.cad.mlcad, lugnet.color
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Date:
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Sun, 9 Jul 2006 23:42:36 GMT
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Viewed:
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16485 times
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In lugnet.cad.mlcad, Dean Earley wrote:
> > I downloaded the ldconfig.ldr file and replaced mine in case it was outdated.
> > There are two colors in the file that look like what I need:
> >
> > 0 !COLOUR Stone_Gray CODE 71 VALUE #A3A2A4 EDGE 0
> > 0 !COLOUR Dark_Stone_Gray CODE 72 VALUE #635F61 EDGE 0
> >
> > However, the color codes 71 and 72 do not work for me in MLCAD. When I open up
> > the color bar for a piece and type in or look for color 71 and 72, they show up
> > simply as "unused" colors.
>
> MLCad doesn't currently use ldconfig.ldr but other apps should (l3p,
> ldview, etc..) Specifying the number they recognise should be enough.
I'm pretty certain l3p doesn't recognise bley (or ldconfig.ldr) unfortunately.
Tim
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Message has 1 Reply: | | Re: Using Stone Colors in LDraw/MLCAD
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| (...) That's correct. The "next version" of L3P will support it, as far as I know, but it's impossible to say when that will be out. LDView does support it, and LDGLite might. However, the current L3P does support 12-bit dithered colors 24-bit color (...) (18 years ago, 10-Jul-06, to lugnet.cad.mlcad, lugnet.color)
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