 | | Re: Suggestion?
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I turned off shading and turned on BFC, it seemed to improve speed a little. The settings you mentioned below were already set. I still have the problem with drag/dropping 'plopping' new parts into the window. Why don't they take on ALL the position (...) (26 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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 | | Re: MLCAD rotation (future request)
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(...) An idea, straight out of left field: named rotation centers. Why restrict yourself to just one? It should be possible to have *several* user-defined rotation centers, and when the user wants to rotate a subpart, MLCad could use the *current* (...) (26 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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 | | Re: Suggestion?
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Adam Howard <abhoward10@hotmail.com> skrev i en nyhedsmeddelelse:FzB...net.com... (...) as (...) keep (...) in (...) to (...) layer, (...) I second that. I even made a icon for that :-) But I thourght it sounded silly at the time. So I diden't send (...) (26 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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 | | Re: MLCAD rotation (future request)
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Michael Lachmann <m.lachmann@xpoint.at> skrev i en nyhedsmeddelelse:FzB...net.com... (...) I think no. 3 is unnecessary. You'll be able to do that, by setting user-set-rotation-point to (0,0,0). (...) As above, I think Rotate-via-world-origin might (...) (26 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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 | | Re: Suggestion?
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(...) Could you start using sub-models. I've found it is a lot easier to break down models into sub-models. I can then work in an uncluttered view of just the area I'm working on. I've been doing mostly mechs, so it is real easy to break things (...) (26 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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