 | | Re: MLCAD rotation (future request)
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Ok, I will think on this too. Just a summary: There are four options for a single part rotation: 1 - Rotate via origin of the part 2 - Rotate via center of part 3 - rotate via world origin(0/0/0) and 4 - rotate over a user set rotation point. For (...) (26 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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 | | Re: Suggestion?
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The sounds like a good idea. However you should check your settings, and see if the Position for new part is not centered, and the draw to selection only option is disabled .... this slows down very much. Thanks, Michael Adam Howard (...) (26 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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 | | Suggestion?
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Hi Mike! I've been working on a large model and have run into the slowwwiiiinnnnggg-dowwn wall. Whenever I add a new piece or rotate a selected one it seems to take forever. I'm not sure, but I believe it is because MLCAD re-renders the whole model (...) (26 years ago, 15-Aug-00, to lugnet.cad.mlcad)
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 | | Re: MLCAD rotation (future request)
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(...) Um, me too. :-, Cheers, - jsproat (26 years ago, 14-Aug-00, to lugnet.cad.mlcad)
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 | | Re: MLCAD rotation (future request)
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It would also help if there were menu commands/tool buttons to move the rotation point to the world origin or the local origin. Steve "who posted all these messages while I was on vacation?" Bliss (...) (26 years ago, 13-Aug-00, to lugnet.cad.mlcad)
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