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 | | Re: idea for next version, include ttore boxes
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| (...) Rendering time in POVray, I mean. I guess this would speed up building time, as well. Say, for example, if you replaced an entire wall with a box that spans 5 bricks long by 6 bricks high. But, really what I meant is speeding up rendering time (...) (25 years ago, 29-Aug-01, to lugnet.cad.mlcad)
| | |  | | Re: Model generator from pictures
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| Saluton! (...) [...] (...) four! (...) Ah, thanks. 48x48, being the size of a ,,modern'' large baseplate, should also work ok in the meantime. Ad Astra! JuL (25 years ago, 28-Aug-01, to lugnet.cad.mlcad)
| | |  | | Re: idea for next version, include ttore boxes
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| (...) I'm not realy aware of this thing, but it sounds like replacing normal parts by boxes in order to reduce drawing time?! Maybe I should tell you some tricks for MLCad now, since I've introduced a new rendering code in MLCad V2.00 which speeds (...) (25 years ago, 28-Aug-01, to lugnet.cad.mlcad)
| | |  | | Re: Model generator from pictures
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| (...) Hi, it's supposed to be working, but silly me, I've introduced a code line for testing another thing which is causing this failure. For now you can only load 24bit bmp's with a width and height multiple of four! I've already corrected this (...) (25 years ago, 28-Aug-01, to lugnet.cad.mlcad)
| | |  | | Re: Model generator from pictures
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| yes it was. Gary Austin Greenwood <sonyplaystationgame...tmail.com> wrote in message news:GIEAs1.5Iq@lugnet.com... (...) now, (...) (25 years ago, 21-Aug-01, to lugnet.cad.mlcad)
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