| | Re: [Parts Tracker] More BFC Primitives
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(...) Sorry, I must have been reading more into your example than you intended. (...) It's the former: the author intends to make a reflected object, but not an inverted object. (...) It depends on who (or what) you want to keep things simple *for*. (...) (23 years ago, 9-Apr-02, to lugnet.cad.dev.org.ldraw)
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| | Re: [Parts Tracker] More BFC Primitives
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(...) Despite being the author of a rendering program, I agree with this whole-heartedly. Each rendering program only has to get it right once, during the initial coding. If we make it easier for the program, but harder for part authors, the part (...) (23 years ago, 11-Apr-02, to lugnet.cad.dev.org.ldraw)
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| | Re: [Parts Tracker] More BFC Primitives
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Hi Travis, (...) Well I don't know that I thought it would be 'minimal' effort. I'll bet it would be a lot of work for parts that are already done. I did think that it wouldn't be that bad for new parts, because I figured the author knows best what (...) (23 years ago, 11-Apr-02, to lugnet.cad.dev.org.ldraw)
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| | Implicit face winding (was: [Parts Tracker] More BFC Primitives)
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(...) I recently went over some old primitives and brought them up to BFC certification. I found it very handy to have the flexibility of doing it whichever way had more "correct" surfaces. It wouldn't be so bad if Notepad had the ability to reverse (...) (23 years ago, 12-Apr-02, to lugnet.cad.dev.org.ldraw)
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| | Re: Implicit face winding (was: [Parts Tracker] More BFC Primitives)
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Tony Hafner wrote: > In lugnet.cad.dev.org.ldraw, Kyle McDonald writes: >> >>Well I don't know that I thought it would be 'minimal' effort. I'll >>bet it would be a lot of work for parts that are already done. I >>did think that it wouldn't be that (...) (23 years ago, 12-Apr-02, to lugnet.cad.dev.org.ldraw)
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| | Re: Implicit face winding (was: [Parts Tracker] More BFC Primitives)
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(...) My bad- I guess I wasn't following the thread closely enough. (...) If I understand correctly, that doesn't really work for a huge percentage of parts. Parts will often have two surfaces in a row that both face away. Look at the breakdown of a (...) (23 years ago, 12-Apr-02, to lugnet.cad.dev.org.ldraw)
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