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 CAD / Development / Organizations / LDraw / *2951 (-10)
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I'm resistant to this. I think all the models should be rendered with the same settings. In other words, I want the settings in the file that aren't directly related to the model (camera, floor, lighting, etc) to be same across all the (...) (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I tend to enjoy a camera angle of 55 for perspective renderings, the default (67, I think) has too much perspective. -Tim (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Well, I attempted to do that with ldglite a year or two ago: (URL) it has a few bugs, and a new L3P release with lots of handy new command line options seemed imminent at the time so I put it on the backburner. I think it should work ok to (...) (20 years ago, 6-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) A few teething problems are perhaps to be expected. Setting the latitude to 30° and the camera angle to 20 gives a reasonable view of all sides. Cheers, Allister (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: April MOTM &SOTM Contest
 
Orion, I can sympathize. I still feel like I'm just stumbling through POV-RAY myself. May I suggest using L3P and L3P-Add-On (in case you're not already using them)? These help me tremendously. As far as camera angles go, I almost never use a height (...) (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I think most people won't fault you at all, the goal of a leval playing field is a very good one. MoTM should be about the models, not the renderings. I was able to decide which model I liked best nonetheless. (...) I am a total novice at this (...) (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I'm well aware of my knowledge limitations regarding good camera position, settings, etc. I'm open to suggestions and/or training. I apologize for the way the renders turned out this month, I was hoping for a good start to the new format. (...) (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) As an entrant, I have one comment. I understand the desire to to render all models with the same setting but I think those settings need to be tweaked a bit. The default camera settings allow for a perspective effect, but at close range, they (...) (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I've gotta agree here. It's not so much the distortion that's the problem, it's that the viewpoint is so high that you don't get a clear enough view of the sides. It's especially noticeable in (URL) this> shot. What latitude is the camera set (...) (20 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Actually I was thinking about using a different rending technique every month. This month it was POV-Ray Jeroen's Radiosity Include. And I lied, next month won't be MLCad straight but LDGLite. Maybe I should post a 3-4 month outlook? -Orion (20 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)


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