| | Re: GLUT for MacOS X
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| (...) ... (...) I wonder how this works. As far as I know there's no way to associate a name with a particular glut menu. Does it just paste all the options in the top level menu across the menu bar? If so, how does it know which toplevel menu to (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
| | | | Re: GLUT for MacOS X
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| (...) Probably it's just one menu up top that equals the right-click popup menu. I can't tell from his code (I'd have to build something and see.) (...) OS X apps are supposed to put mini snapshots in the dock. (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
| | | | Re: GLUT for MacOS X
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| (...) I just checked the code in glutmenu.m (what's a .m file?) and it looks like it creates View, GLUT, and Tools menus when you attach to the left, middle, and right mouse buttons. I guess that's OK as it would put the ldglite menus under Tools. (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
| | | | Re: GLUT for MacOS X
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| (...) Yeah, just look at: (URL) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
| | | | Re: GLUT for MacOS X
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| (...) A .m file is a method file. It's the file extension used for Objective C source files in place of .c, .cpp, etc. --Travis Cobbs (tcobbs@REMOVE.halibut.com) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
| | | | Re: GLUT for MacOS X
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| Dietmar Planitzer has a release 4 of his GLUT for Mac OS X. Menus are not any longer on the menu bar, they are contextual menus on the individual windows. Lots of other changes were described - this guy is really keen on GLUT. The URL is still: (...) (23 years ago, 31-Mar-02, to lugnet.cad.dev.mac)
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