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 CAD / Development / Macintosh / 74
  video card
 
I have been doing an analysis of the ldglite 0.9.5 code base. Most of the ledit commands cause the image to be either invisible or render incorrectly. Also, I get a wireframe trail when I use the arrow keys. Everything re-renders fine if I cycle (...) (23 years ago, 22-Feb-02, to lugnet.cad.dev.mac)
 
  Re: video card
 
Try: ldglite -v3 -l3 -ledit myfile.dat -l3 tells it to do stuff different or something like that.. ? Anyway, it is alot faster for me with -l3 James (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
 
  Re: video card
 
Opps. I just noticed you do have -l3 there. I missed that. So, no, I have no idea what is wrong. I can test ldglite on some beige G3/300's next Monday. James (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
 
  Re: video card
 
(...) Some of that might be normal behaviour, but I'm not positive from the description. Using -ledit on the command line turns on the draw to current piece mode that LEDIT uses. If you just use -le I think it should draw the whole model. You can (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
 
  Re: video card
 
(...) I forgot to mention this, but if you only want to look at the model, or *mostly* just want to look, you can skip the -le, -ledit, -LE, or -LEDIT on the command line. Then when you want to edit, just press the INSERT key to enter and exit from (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
 
  Re: video card
 
(...) Here is the printout at startup. GL_VERSION = 1.1 APPLE-1.1 GL_EXTENSIONS = GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixel GL_APPLE_client_storage GL_ARB_transpose_matrix GL_EXT_clip_volume_hint GL_EXT_rescale_normal (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
 
  Re: video card
 
(...) Before you debug, I'd try all 4 of (-le, -ledit, -LE, and -LEDIT) to see which methods have problems. Then comment out this line in main.c and recompile: #define USE_OPENGL_STENCIL This might fix the wireframe droppings at the cost of some (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
 
  Re: video card
 
(...) I have tried all 4. The differences are subtle, I'm not sure I see them all. I like -le the best because I can see the entire model on each refresh. (...) I commented this out but it did not make the trailing go away. I can always get the (...) (23 years ago, 25-Feb-02, to lugnet.cad.dev.mac)
 
  Re: video card
 
(...) You could also try adding this: if ((!strcmp(verstr, "1.1 APPLE-1.1")) && (!strcmp(vendstr, "Apple")) && (!strcmp(rendstr, "Generic")) ) { printf("Stencil buffer disabled for XOR with Apple driver.\n"); // Generic Apple driver has problem with (...) (23 years ago, 26-Feb-02, to lugnet.cad.dev.mac)

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