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Subject: 
video card
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Fri, 22 Feb 2002 21:07:06 GMT
Viewed: 
1523 times
  
I have been doing an analysis of the ldglite 0.9.5 code base. Most of the ledit
commands cause the image to be either invisible or render incorrectly.  Also, I
get a wireframe trail when I use the arrow keys.  Everything re-renders fine if
I cycle through the elements (page-up/page-down) in the scene.  Is this normal
behaviour?  I suspect this is due to the lack of a video card that supports
OpenGL (ATI Rage 3D pro-64 iirc).  Will a new video card resolve this problem,
will there be any other noticable performance enhancement with a new video
card?

It is the stock card in a G3/266/MT with OSX.  I am starting the app with the
command line args '-l3 -ledit -v0 -g myfile.dat'.


Mark



Message has 3 Replies:
  Re: video card
 
Try: ldglite -v3 -l3 -ledit myfile.dat -l3 tells it to do stuff different or something like that.. ? Anyway, it is alot faster for me with -l3 James (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
  Re: video card
 
Opps. I just noticed you do have -l3 there. I missed that. So, no, I have no idea what is wrong. I can test ldglite on some beige G3/300's next Monday. James (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
  Re: video card
 
(...) Some of that might be normal behaviour, but I'm not positive from the description. Using -ledit on the command line turns on the draw to current piece mode that LEDIT uses. If you just use -le I think it should draw the whole model. You can (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)

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