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 CAD / Development / Macintosh / *941 (-10)
  Re: LPub 4 Status
 
(...) OK, that's very very strange. LDView's main menu "just worked" (mostly). I had to do some fixups to make it fit the Mac style, but it was perfectly usable without those. It "just works" when compiled with QT 4 also. (...) Menu" on a Mac isn't (...) (18 years ago, 27-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) So, popup menus work, but my main menu does not show up. I found this information on trolltech: (URL) I don't know what it means to run out of a bundle. Qmake created lpub.app Contents Info.plist MacOS PkgInfo Info.plist contains <?xml version (...) (18 years ago, 27-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) I think those and other development tools are available as an optional install from your system DVD, if they're not already present on the machine. Jim (18 years ago, 23-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: Which CAD program recommended for Mac??
 
(...) The problem isn't displaying un-modified keys, the problem is having those menu items work reliably. Un-modified menu items are very far back in the responder chain; if there is a responder before them, the system will never even attempt to (...) (18 years ago, 7-Mar-08, to lugnet.cad.dev.mac, FTX)
 
  Re: L3Lab for Mac
 
(...) Ahhh... Sorry for completely missing that. (...) In LDView, you zoom with either the scroll wheel, or by right (or control) clicking and dragging up and down. (On a Mac, Control click is almost always considered to be the equivalent of a right (...) (18 years ago, 29-Feb-08, to lugnet.cad.dev.mac)
 
  Re: L3Lab for Mac
 
(...) Thanks! (...) Yes, I just realized I have misunderstood the Selected state in HIToolbar - only one item can be selected at any time, so I cannot use it for showing the state of the many toggles in the toolbar. Guess I'll have to change the (...) (18 years ago, 29-Feb-08, to lugnet.cad.dev.mac)
 
  Re: L3Lab for Mac
 
(...) Case shouldn't matter on the Mac. I don't check for P and PARTS. The prompt ("LDrawDir '%s' is not a valid directory", Path) comes if (stat(Path, &Stat) == 0 && (Stat.st_mode & S_IFDIR)) fails. So please check again... and remove the trailing (...) (18 years ago, 29-Feb-08, to lugnet.cad.dev.mac)
 
  Re: L3Lab for Mac
 
(...) You might check the P and PARTS directories. I switched them to lower case in the plist. I didn't try with them upper case, so I don't know if that would have worked or not. I know the error message is complaining about the main LDraw (...) (18 years ago, 29-Feb-08, to lugnet.cad.dev.mac)
 
  Re: L3Lab for Mac
 
(...) I double checked and I mistyped the error above. The error displays a leading slash, and so does the config file. /Users/Tim/Applicati...ith/LDraw/ is a valid directory. I added a trailing slash after LDraw/ for gits and shiggles, doesn't work (...) (18 years ago, 29-Feb-08, to lugnet.cad.dev.mac)
 
  Re: L3Lab for Mac
 
(...) Your toolbar checked/unchecked states are messed up (for mutually exclusive color mode buttons and the various other toggle buttons). Explode in English doesn't have an accent over the final e. On a Mac, you should really use Command+Drag (...) (18 years ago, 28-Feb-08, to lugnet.cad.dev.mac, FTX)


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