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 CAD / Development / Macintosh / *110 (-5)
  Re: Part files?
 
(...) I suspect it's probably because the linux files use lowercase filenames. In the notes Andrew mentions that it's important to use uppercase folder names for the OS 8-9 version of ldglite. (URL) not sure why, but I think the old MAC parts (...) (24 years ago, 27-Mar-02, to lugnet.cad.dev.mac)
 
  Part files?
 
I figured we need a parts file that will work with the 3 different apps: BrickDraw3D, ldglite (os 8-9), and ldglite (os x). I got the linux parts to work with ldglite (os x), so I figured I would test those with BrickDraw3D and ldglite (os 8-9). (...) (24 years ago, 27-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
(...) I'd consider ldglite more of an UNpopular FIRST generation editor. If you use the linux parts, you'll have to tell how to unzip and untar them on OS 8 and 9. (and probably on OSX as well) I think the ldlite instructions only cover the command (...) (24 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
(...) Tim, I am not familiar with the legal term 'screw something up'. Then again, IANAL. :-) Jude XFUT .o-t.fun (24 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.off-topic.fun)
 
  Re: Online Mac instructions.
 
(...) Since this is the dev group, I'll go ahead and post the non-public URL here. DISCLAIMER: This page is NOT COMPLETE and you may encounter difficulty using it to set up LDraw on the Mac. We're not responsible if you screw something up ;-) (URL) (24 years ago, 26-Mar-02, to lugnet.cad.dev.mac)


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