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 CAD / Development / 8092 (-5)
  Re: New primitive: chord.dat (not the final name)
 
(...) I can see this having some use. I'd name it 1-4segm.dat. Chris (22 years ago, 18-Dec-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: I would like to work on part 3648
 
(...) Actually, Lance, there is an updated version of 3648 already on the Parts Tracker (the system we use to review and certify unofficial parts) at (URL) I'm not sure this addresses the problems you identify and it is certainly not BFC compliant. (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev)
 
  Re: HELP: transformation of primitive causes BFC to stop working
 
"Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> wrote in message news:H7Bq38.4Lx@lugnet.com... (...) instead (...) of (...) Hey, I'm all for a good cheat if it makes things easier. Now why didn't I think of that? I guess I keep thinking MLCad is (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev)
 
  Re: HELP: transformation of primitive causes BFC to stop working
 
(...) Actually, I cheated. I hate doing the math and still don't understand the matrix tranforms well enough to look at a matrix and know what it's doing, so I use MLCad to rotate things for me. -Orion (22 years ago, 18-Dec-02, to lugnet.cad.dev)
 
  Re: HELP: transformation of primitive causes BFC to stop working
 
Yep, that did the trick. Now that you gave me the coordinates, I can see that I wanted the original y vector (0,1,0) to go to -z (0, 0, -1), instead of staying y like I had it. This rotating and scaling stuff can be kind of tricky to visualize, (...) (22 years ago, 18-Dec-02, to lugnet.cad.dev)


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