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 CAD / Development / 8077 (-10)
  Re: question/problem with some flag parts
 
Hmm... The flag 6 x 4 (#43) is actually 6 x 3 1/3. Flag 6 x 4 (#43P01) is 6 x 4. Strange. I do not own any of these two parts, but I think part 43 is either mesured wrong or the description is wrong. Or part 43P01 is wrong... Jaco "Jonathan Wilson" (...) (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  question/problem with some flag parts
 
Can someone explain why the "flag 6 x 4" and the "flat 6 x 4 with jolly roger pattern" are different sizes? Is this an error? (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  Re: Why should parts not have vertices lying along edges?
 
(...) I wouldn't ignore it lightly as it can have many adverse effects. You get little holes from from the roundoff errors. You can also see it in lighting problems with more advanced renderers such as ldview and POV. Here's an old example of the (...) (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  Re: Why should parts not have vertices lying along edges?
 
(...) My opinion is that this isn't a significant enough problem to worry about. Further more, I consider this is a renderer limitation and not a problem with the part itself. Therefore, feel free to ignore this if it suits your purposes. -Orion (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  Why should parts not have vertices lying along edges?
 
For this discussion, I'm using the term "polygon" to refer to quads or triangles. When I say "primitive", I'm talking about more complex primitives such as discs and non-discs. And when I refer to "edges", I'm talking about line segments between a (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev)
 
  Numbers Report - 5 Dec. 2002
 
Section Totals 028 certified files. 184 files need admin review. 193 files need more votes. 244 have uncertified subfiles. 136 held files. 785 files total. For comparison: 2002-12-05 - 028 / 184 / 193 / 244 / 136 (785) 2002-10-21 - 159 / 153 / 221 / (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: True Type fonts and LDraw files
 
Niels, I'm not sure what to do about arrows that are hidden because the view angle hides it. Do you have any ideas? It seems to me that it is just like any other part that is hidden from view. You can't see it. Do you have ideas how to work around (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
Thanks Jeroen, I guess there are multiple issues here. My original thoughts were primarily restricted to my LPub centric perspective, where we create step by step building instructions with a fixed view angle, and use rotation steps to virtually (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
Hmm, you could use the IFPOV and ENDPOV statements: 0 IFPOV 0 text { ttf "arial.ttf" // check your fonts directory for the proper names 0 "place your text here" // well, place your text there 0 1, // thickness of text (text will be 3D, dunno what (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)
 
  Re: True Type fonts and LDraw files
 
(...) MLCAD indeed has a BACKGROUND meta commmand that places an image as a background. This image always faces the "camera", indepedently of the view angle. It will not work in al instances (it might get obscured by the model), but it is the only (...) (22 years ago, 3-Dec-02, to lugnet.cad.dev)


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