Subject:
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Re: Spot the bug
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Newsgroups:
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lugnet.cad.dev
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Date:
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Mon, 4 Mar 2002 21:47:04 GMT
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Viewed:
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444 times
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In lugnet.cad.dev, Erik Olson wrote:
> So, BrickDraw3D has working OpenGL rendering mode now.
Cool! Is there an appreciable speed difference?
> Ugh.
I know how that goes. :)
Steve
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Message has 1 Reply: | | Re: Spot the bug
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| (...) I don't see one yet. But, I have not yet turned on display lists, vertex arrays, or cached normals, all of which I wrote code for while reading the reference manual as far back as June. Never ever write hundreds of lines of code before testing (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev)
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Message is in Reply To:
| | Spot the bug
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| In this bit of code I wrote months ago, I finally discovered the bug. Or two. Can you? if (mRendererType->IsGL()) { // different 4x4 matrix convention requires transpose GLfloat m[16]; for (int j=0; j<4; j++) { for (int i=0; j<4; j++) { m[i*4+j] = (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev)
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