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 CAD / Development / 6837 (-5)
  Name this Jack Stone part
 
This is a new part from the Jack Stone line. It has a part number on the bottom, # 30645. The speciman I have here is black (from 4610). You may have seen it in the set images as a floor piece for the buildings. It is 1 brick high. Is is nominally (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D development announcement
 
(...) No, I just am fed up with OS X, that's all. I'd rather crash Mac OS 9 than lock up the debugger on OS X. It's a personal preference. P.S. It was spider poop. P.P.S. Does anybody know why glBegin(GL_LINES) would return GL_INVALID_OPERATION (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  Re: Brick builder programs (and some more...)
 
(...) (URL) if you can spot the LEGO reference! ROSCO FUT: .off-topic.fun (23 years ago, 5-Feb-02, to lugnet.cad.dev, lugnet.off-topic.fun)
 
  Re: BrickDraw3D development announcement
 
(...) Works for me! Have any of the advances James has made in the last few weeks led you to your decision? I was really kinda' hoping that with some more hands involved you might get the help you needed to flesh out BrickDraw, possibly for both 9 (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
 
  BrickDraw3D development announcement
 
I've abandoned BrickDraw3D on Mac OS X. I am going back to the Mac OS 9 codebase to finish support for OpenGL in the core. The OS X version was going nowhere - CodeWarrior, Carbon, and QD3D was a stew of bugs on OS X. It's possible that I will pick (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)


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