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| | Re: idea for next version, include ttore boxes
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| (...) Oooops, I got mixed up. (...) What would you use this for? (...) Cool! That's like the "commecial zoning" effect in Sim City. (...) You can always leave the top-most brick with studs on top. Thanks, later, Mike (23 years ago, 28-Aug-01, to lugnet.cad.dev)
| | | | RE: LDGLite bug report (yes, one more)
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| (...) variations? (Fade to white, or fade to gray, or desaturate as you go back) --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 28-Aug-01, to lugnet.cad.dev)
| | | | Re: LDGLite bug report (yes, one more)
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| I added some depth-queuing to LDLite, with a simple fade-to-black as you get away from the camera, in the hopes that it would let the green trees stand out from the green baseplates: (URL) anyone find this useful? -gyug (...) (23 years ago, 28-Aug-01, to lugnet.cad.dev)
| | | | Re: LDGLite bug report (yes, one more)
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| I did some work on LDLite this weekend. An image of an LDLite rendered town.mpd is at: (URL) image used the -fr option to turn off lines, and has ldlite shading turned on, so it looks a little different than the others. Rendering time was 828 (...) (23 years ago, 27-Aug-01, to lugnet.cad.dev)
| | | | Re: Error in Technic axle extender?
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| (...) Yes. This has been discussed before. The original version of the part looks like the one in the library, while the new one is the way you describe. I have a few of the original axle extenders from 8857 Street Chopper. BTW, lugnet.cad.dat.parts (...) (23 years ago, 26-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.dev)
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