To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 6292 (-20)
  New Construction Toy In LDraw Format!
 
K'nex is now available in .dat-file format! Over the past couple of months, I have built a library consisting of 17 parts and 8 primitives with which you can make virtual models of K'nex constructions. And of course it is fully renderable using L3P (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.general, lugnet.build)
 
  Re: terrain in LDraw
 
I wrote: [...] (...) [...] A slightly cleaned up version of this example can be found in the updated source distribution of my fractal landscape generator. Play well, Jacob -- (URL) (23 years ago, 10-Aug-01, to lugnet.cad.dev)  
 
  Re: terrain in LDraw
 
Jaco: (...) pgm_to_ldraw -colour 2 -height 30 < terrain.pgm > terrain.dat (or were you asking for a bit more than that?) Lets try to make a 32 by 32 knob 30 plates high relatively soft all-green landscape: fractal_landscape -width 32 -height 32 -h (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: terrain in LDraw
 
Jacob, Could you give some example command lines please? Gr. Jaco (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: terrain in LDraw
 
Mike: (...) My "fractal landscape" package can do that, if you can figure out how to convert your terrain to Portable Graymap (PGM) format: (URL) "Preserve wildlife, pickle a duck." (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: Postscript converter
 
Don: (...) There is a quite useful algorithm in my big computer graphics book. It is from 1991 (or before) and I think the title simply is "Computer Graphics". The algorithm is called "space-partitioning tree" or something like that. Jacob (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: Strange rendering
 
Great, thanks Paul! (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.cad)
 
  Re: Strange rendering
 
Ah, simple answer: The last line of the 6558.dat file does not end in a carriage return. Simple add a return at the end of the file and it should display correctly. I'll log the bug. There's quite a few lines of the parser dedicated to handling this (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.cad)
 
  Re: Strange rendering
 
Hmmm, I'll look into it. It seems to be skipping a line for some reason. -gyug (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.cad)
 
  Strange rendering
 
Hi all, Can anyone tell me why LDLite (2.2) is rendering the #6558 "Technic Pin long with Friction" piece like this: (URL) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.cad)
 
  terrain in LDraw
 
I don't know if anyone's ever thought of this, but it would be cool if you were able to import a terrain file into LDraw, in a way that LDraw could read it. This way, you could place your models on "real world terrain" without having to work in a (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) produced. (...) top; (...) I uploaded an alternate version of this image, with no parts completely obscured. Go to (URL) and click on Screenshot #8. -Gary (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) magazine (...) callouts (...) The right rear wheel is in fact there, but it doesn't appear in this rendering. That seems to be an artifact of how the rendering was produced. If part #2 comes in front of part #1, it will be drawn transparently (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) This was actually a misfeature, but it's a convoluted story to explain. I accidentally accomplished what I at first set out to do. :) It kinda looks like the car is decloaking. :) -Gary (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) Niftyness :-) I set the image as my desktop wallpaper. Doesn't help that I run the same scree res and I think I have a window maximized when I look at it ;-) BTW - notice it appears James forgot the back right wheel on the car. I like the (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: An interesting CAD image
 
(...) I really like the new Suzuki Transpera. I take it you made that intentionally? I got one by accident when first implementing transparent windshields. -Erik (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  An interesting CAD image
 
(URL) image shows James Jessiman's car.dat file with every part marked as "selected" in GWCAD. The result is that the car resembles an auto magazine ad in which parts of the vehicle are displayed semi-translucent so callouts can be drawn to all the (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
 
  Re: Postscript converter
 
(...) Yes, that's where I got stuck. If anyone knows a nice occlusion algorithm that solves this problem in vector space (without converting to raster) I could probably also use it to speed up the rest of ldglite as well. I'm hoping for an (...) (23 years ago, 9-Aug-01, to lugnet.cad.dev)
 
  Re: Author key in ldraw.ini\[LDraw]
 
(...) Yes, there is. But the [LDraw Add-On] section should really be for stuff internal to LDAO, so we could discuss putting it somewhere else. Like [LDraw] or [New File Defaults], or something. Steve (23 years ago, 9-Aug-01, to lugnet.cad.dev)
 
  Re: Author key in ldraw.ini\[LDraw]
 
Oh, is there already an Author key in the [LDraw Add-On] section? (I'm on holiday for the moment and can't check myself) If so, I can use that one instead. /Tore (...) (23 years ago, 8-Aug-01, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR