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 CAD / Development / 6257 (-10)
  Re: Another idea
 
"Kyle D. Jackson" <flightdeck@sympatic...mblock.ca> wrote in message news:GHGxC8.5yn@lugnet.com... (...) Well, the current LEdit key commands I still use consist of the arrow keys, page up, page down, home, end, I, and A. The ones beginning with the (...) (23 years ago, 3-Aug-01, to lugnet.cad.dev)
 
  Re: Another idea
 
(...) Gary, this sounds great! The best CAD keyboard interface I've ever seen (and I've seen a lot!) was that of the VersaCAD package of the late 80's. Every single possible command (I think) in the system was accessible by a single keystroke. And (...) (23 years ago, 3-Aug-01, to lugnet.cad.dev)
 
  Re: Another idea
 
(...) I would prefer developers of new CAD programs use key interfaces that make sense, and not ones hamstrung by idiosyncrasies of pre-existing software. I'm not saying LEdit's commands are good or bad (I wouldn't know, I've only used MLCAD). I'm (...) (23 years ago, 3-Aug-01, to lugnet.cad.dev)
 
  Re: Another idea
 
(...) pitch (...) I could have 'rotate <axis> <angle>' as an alias for roll, pitch, and yaw <angle>, as appropriate. No problem. (...) That's not what I had intended. Imagine a clockwise helix (spring). "flip y" would turn it into a counterclockwise (...) (23 years ago, 3-Aug-01, to lugnet.cad.dev)
 
  Re: Another idea
 
(...) Please, oh please make it "rotate x 90" (like "offset" command below). (...) I assume this is equivalent to "rotate y 180". (...) I think these probably need to be "snap [x|y|z] 20" as well, unless you're gonna implement them separately for (...) (23 years ago, 3-Aug-01, to lugnet.cad.dev)
 
  Re: An idea
 
"Gary Williams" <gwlego@gw.ro> wrote in message news:GHG3q1.Hyy@lugnet.com... (...) It has been, off an on. Good idea though. Part of what we're doing now with the parts stuff will lead towards a system which will allow that. We'll probably have our (...) (23 years ago, 2-Aug-01, to lugnet.cad.dev)
 
  Re: Another idea
 
(...) Cool, I love keyboard interfaces. Keep in mind that we already have a something of standard keyboard convention in place. The LEdit key commands. They may not be the best, but they're short and they're built into several of the CAD programs (...) (23 years ago, 2-Aug-01, to lugnet.cad.dev)
 
  Re: Another idea
 
"Jennifer L. Boger" <jenn@peeron.com> wrote in message news:3B6973C4.201000...ron.com... (...) menus (...) up to (...) he (...) :) ) (...) Ok, I guess it wouldn't be much harder to allow meta keys and function keys too. :) (23 years ago, 2-Aug-01, to lugnet.cad.dev)
 
  Re: Another idea
 
(...) (wow, dan, i'm actually going to agree with you on something like this :) ) yes, don't limit them - i'm still mad that diablo 2 doesn't allow more than a few hot keys. (23 years ago, 2-Aug-01, to lugnet.cad.dev)
 
  Re: Another idea
 
(...) ooohhh... that I like :) (...) why just 26 commands? if you just allow two meta keys (say, alt and ctrl), you get 26*2^2=104 shortcuts... and if you allow shift as well, 208! not saying anyone could remember them all, but why limit the (...) (23 years ago, 2-Aug-01, to lugnet.cad.dev)


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