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 CAD / Development / 5367 (-5)
  Re: part skins (was Re: some thoughts on ldraw parts)
 
(...) You are correct on both points. The primary value of the tool at this point is that it removes the tedium of defining polygons to connect vertices. It's a start! (...) Your edge-detection suggestion is certainly the ideal, but would get a bit (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: More tips for L3P
 
(...) Move L3P.exe to a different directory, for instance C:\Pov, and change the path reference in the last line of L3P.bat accordingly. This way you can still use way the DOS-window openened with the shortcut for L3P for running Ldraw.exe also. (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: part skins (was Re: some thoughts on ldraw parts)
 
(...) Cool beans! (...) Define "feed" in this context... an ordered vertex list? That's still hard to do, what is needed is an app that lets me create these regions superimposed on a bitmap. (...) Er, ah, kind of like that. (...) I think this is an (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: Another license draft
 
Sorry it's taken me so long to get back to this -- I've been too busy to really dig into it. Overall, I think this is a decent *redistribution* license. It does not address: 1. The agreement(s) between the contributors and ldraw.org. 2. The fact (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)
 
  Re: More descriptions
 
(...) Thanks for pointing this out. I can't check into this right now -- I'm wondering if there's some obscure reason behind this (besides me not being careful) -- but I will delve into the matter ASAP. Steve (24 years ago, 4-Oct-00, to lugnet.cad.dev)


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