Subject:
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Re: Texture Mapping for L-Draw?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 27 Jul 2000 15:37:38 GMT
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Reply-To:
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Rui.Martins@+spamless+link.pt
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Viewed:
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1089 times
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On Thu, 27 Jul 2000, Farlie A wrote:
> A number of other 3D modellers suppourt the use of texture mapping?
> Are there plans to include it in Lego CAD type programs?
If by "Lego CAD type programs", you mean LDraw Compatibel programs, then
AFAIK the answer is NO.
But I have developed particularly an extension, whixh I intended to propose to
the LDraw comunity
and it's something like
0 TEX s1 t1 s2 t2 s3 t3 filename
for triangles
and
0 TEX s1 t1 s2 t2 s3 t3 s4 t4 filename
for Quads
But there are several things to discuss, like:
- which texture file types to support (.BMP .GIF .PNG .JPG .PCX .TGA etc...) !
- If there is a limitation t the size of texture and their size nultiples !
- if transparency on textures will be supported !
And probably some others, that might come up.
> BlockCAD I Think Already suports it in a limited sense?
Don't know anything about textures on BlockCAD, sorry
See ya
Rui Martins
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Message is in Reply To:
| | Texture Mapping for L-Draw?
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| A number of other 3D modellers suppourt the use of texture mapping? Are there plans to include it in Lego CAD type programs? BlockCAD I Think Already suports it in a limited sense? Alex (24 years ago, 27-Jul-00, to lugnet.cad.dev)
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