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 CAD / Development / 4929
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Subject: 
Re: Texture Mapping for L-Draw?
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 27 Jul 2000 15:37:38 GMT
Reply-To: 
Rui.Martins@link.pt=spamcake=
Viewed: 
2313 times
  
On Thu, 27 Jul 2000, Farlie A wrote:

> A number of other 3D modellers suppourt the use of texture mapping?
> Are there plans to include it in Lego CAD type programs?

If by "Lego CAD type programs", you mean LDraw Compatibel programs, then
AFAIK the answer is NO.

But I have developed particularly an extension, whixh I intended to propose to
the LDraw comunity

and it's something like

0 TEX s1 t1 s2 t2 s3 t3 filename
for triangles

and

0 TEX s1 t1 s2 t2 s3 t3 s4 t4 filename
for Quads

But there are several things to discuss, like:
- which texture file types to support (.BMP .GIF .PNG .JPG .PCX .TGA etc...) !
- If there is a limitation t the size of texture and their size nultiples !
- if transparency on textures will be supported !

And probably some others, that might come up.

> BlockCAD I Think Already suports it in a limited sense?

Don't know anything about textures on BlockCAD, sorry

See ya
Rui Martins



Message is in Reply To:
  Texture Mapping for L-Draw?
 
A number of other 3D modellers suppourt the use of texture mapping? Are there plans to include it in Lego CAD type programs? BlockCAD I Think Already suports it in a limited sense? Alex (26 years ago, 27-Jul-00, to lugnet.cad.dev)

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