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 CAD / Development / 4929
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Subject: 
Re: Texture Mapping for L-Draw?
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 27 Jul 2000 15:37:38 GMT
Reply-To: 
Rui.Martins@+spamless+link.pt
Viewed: 
1089 times
  
On Thu, 27 Jul 2000, Farlie A wrote:

A number of other 3D modellers suppourt the use of texture mapping?
Are there plans to include it in Lego CAD type programs?

If by "Lego CAD type programs", you mean LDraw Compatibel programs, then
AFAIK the answer is NO.

But I have developed particularly an extension, whixh I intended to propose to
the LDraw comunity

and it's something like

0 TEX s1 t1 s2 t2 s3 t3 filename
for triangles

and

0 TEX s1 t1 s2 t2 s3 t3 s4 t4 filename
for Quads

But there are several things to discuss, like:
- which texture file types to support (.BMP .GIF .PNG .JPG .PCX .TGA etc...) !
- If there is a limitation t the size of texture and their size nultiples !
- if transparency on textures will be supported !

And probably some others, that might come up.

BlockCAD I Think Already suports it in a limited sense?

Don't know anything about textures on BlockCAD, sorry

See ya
Rui Martins



Message is in Reply To:
  Texture Mapping for L-Draw?
 
A number of other 3D modellers suppourt the use of texture mapping? Are there plans to include it in Lego CAD type programs? BlockCAD I Think Already suports it in a limited sense? Alex (24 years ago, 27-Jul-00, to lugnet.cad.dev)

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