To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 4928
4927  |  4929
Subject: 
Texture Mapping for L-Draw?
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 27 Jul 2000 15:13:27 GMT
Viewed: 
1094 times
  
A number of other 3D modellers suppourt the use of texture mapping?

Are there plans to include it in Lego CAD type programs?


BlockCAD I Think Already suports it in a limited sense?


Alex



Message has 3 Replies:
  Re: Texture Mapping for L-Draw?
 
(...) If by "Lego CAD type programs", you mean LDraw Compatibel programs, then AFAIK the answer is NO. But I have developed particularly an extension, whixh I intended to propose to the LDraw comunity and it's something like 0 TEX s1 t1 s2 t2 s3 t3 (...) (24 years ago, 27-Jul-00, to lugnet.cad.dev)
  Re: Texture Mapping for L-Draw?
 
Farlie A skrev i meddelandet ... (...) It would be a great way to put patterns on pieces! But it might be too big a step away from LDRAW? (...) Yes. Limited in (at least) three ways: - No support for it from the piece editor, has to be made with a (...) (24 years ago, 27-Jul-00, to lugnet.cad.dev)
  Re: Texture Mapping for L-Draw?
 
(...) LeoCAD supports texture maps (the first version of the classic space bricks were done that way). Leonardo (24 years ago, 27-Jul-00, to lugnet.cad.dev)

4 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR