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 CAD / Development / 4801
4800  |  4802
Subject: 
Re: Speaking of colors...
Newsgroups: 
lugnet.cad.dev
Date: 
Fri, 7 Jul 2000 07:57:24 GMT
Viewed: 
1705 times
  
Color 256 for Black Rubber was suggested by John VanZwieten
one year ago, see eg. http://www.lugnet.com/cad/?n=2069
I haven't received any suggestions for the POV setting for rubber,
so I just turned off reflection.

I announced the special treatment of color 256 three weeks ago:
http://www.lugnet.com/announce/?n=647 (a small note though :-)

I'm not too satisfied with my chrome POV setting.
If anybody has a good one, please let me know.

Also I would like settings for gold, and the new silver.
How does silver look compared to chrome?
Does TLG use another technique for manufacturing?

And I don't think there ever was a conclusion of the
smoke colored cockpit color see http://www.lugnet.com/cad/dev/?n=4530

I don't know what edgecolors should be used for colors 256-511,
nor for 0x2000000-0x7FFFFFF
/Lars


"Travis Cobbs" <tcobbs@san.REMOVE.rr.com> wrote in message news:FxBG1y.213@lugnet.com...
> I noticed that the m6596a.dat file which comes with the new version of L3Lab
> uses color 256 (black + black) for the tires.  These apparently display in
> L3Lab with a black edge color.  In addition, Lars' renderings of this model
> on his L3P page appear to use a non-shiny surface for these tires.  Is 256
> the standard color being used for black rubber?  Does L3P actually treat it
> as black rubber, or are the generated files modified after the fact?  If it
> has not been done already, does it make sense to so declare that color 256
> should be black rubber?  It is exactly the same RGB value as color 0, so
> there is no real reason to use it as standard black.
> 
> If this is what people are using for black rubber, I can update L3DView to
> make it so that this color is less shiny (or perhaps not shiny at all).
> Also, should the colors between 256 and 511 be displayed with a black edge
> color?  Does it really matter one way or another?  I am currently using
> color 8 (dark grey) as the edge color for these colors.
> 
> Enquiring developers want to know.
> 
> --Travis Cobbs (tcobbs@san.REMOVE.rr.com)
> (Remove .REMOVE from address to send me e-mail.)
> 
> 
> 



Message has 1 Reply:
  Re: Speaking of colors...
 
(...) Silver looks more like brushed aluminum. (...) I think so -- it appears that the new silver is actually the color of the plastic, not a post-molding layer that's plated onto the parts. (...) suggestions being trans-black, 32, or trans-dark (...) (26 years ago, 7-Jul-00, to lugnet.cad.dev)

Message is in Reply To:
  Speaking of colors...
 
I noticed that the m6596a.dat file which comes with the new version of L3Lab uses color 256 (black + black) for the tires. These apparently display in L3Lab with a black edge color. In addition, Lars' renderings of this model on his L3P page appear (...) (26 years ago, 7-Jul-00, to lugnet.cad.dev)

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