To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 4352
    Re: Some Words To BFC —Koen Jordens
   I've got a little question. Why are you working so hard on BFC. The rendering in Ldraw, L3lab, MLcad,.... is already very fast. Is the speed improvement gained with BFC supposed to provide the extra time, so you can turn an model in realtime, with a (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
   
        Re: Some Words To BFC —John VanZwieten
      koen <koen.jordens@studen...ven.ac.be> wrote in message news:FsK5CI.BxG@lugnet.com... (...) time, (...) "Fast" is a relative term. For very large models, Datsville for example, it takes long enough to render that even a 30% increase in speed makes (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
    
         Re: Some Words To BFC —Chuck Sommerville
     (...) BFC wont help ray tracers. Just because a surface isn't visible from the _current_ camera position, doesn't mean it doesnt cast a shadow or a reflection. Ray tracers need those backsides. -Chuck (25 years ago, 5-Apr-00, to lugnet.cad.dev)
    
         Re: Some Words To BFC —John VanZwieten
      Chuck Sommerville <chucks@he.net> wrote in message news:FsK824.2vK@lugnet.com... (...) I was talking about rendering engines like LDLite, MLCad, L3Lab, etc. You are correct that BFC won't help ray tracing. The big thing that would help ray tracing (...) (25 years ago, 5-Apr-00, to lugnet.cad.dev)
   
        Re: Some Words To BFC —Leonardo Zide
   (...) If you use a 3D card then the speed increase from BFC becomes negligible, I've tried to activate BFC on LeoCAD and it didn't show a big difference with the current library. Keep in mind that the current cards (except the newer GeForce) have a (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR