To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 4305
  Re: Influencing what parts people work on
 
As you know, I tend to see *everything* in terms of paying for it, or at least motivation, at any rate. I think John raises some good points and I don't have answers, but I do have some musings. (...) You made those parts for your own reasons, which (...) (24 years ago, 3-Apr-00, to lugnet.cad.dev)
 
  Re: Influencing what parts people work on
 
The reason why I haven't responded to this thread earlier was the complicated language that kept me from fully understanding what the point is. What I now understand about the guild is: * You are fueled by frustration over the juniorisation of (...) (24 years ago, 3-Apr-00, to lugnet.cad.dev)  
 
  Re: Influencing what parts people work on
 
(...) I have to agree with John and Tore, all the parts/software I wrote in the past were done without expecting to get anything back. I don't want to be rude but we are fine doing everything for free and I'd like to keep things that way, I know (...) (24 years ago, 4-Apr-00, to lugnet.cad.dev)  
 
  Re: Influencing what parts people work on
 
So, this is a good time to re-iterate the purpose of the Gnu Public License (GPL): it makes gratis stuff stay gratis. Even more importantly, if you word it correctly, you can force anyone who creates an element that uses stud.dat to release their (...) (24 years ago, 4-Apr-00, to lugnet.cad.dev)  
 
  Re: Influencing what parts people work on
 
Larry Pieniazek <lar@voyager.net> wrote in message news:FsGCEz.42y@lugnet.com... (...) least (...) have (...) Is (...) mention (...) example (...) tread (...) those (...) odd.) (...) good (...) decision (...) a (...) time (...) But (...) a (...) to (...) (24 years ago, 11-Apr-00, to lugnet.cad.dev)  

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR