| | Re: LDraw to QuickTime was Re: Usefull little feature
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(...) goes (...) Hmmm, so your program generates its own render code? The examples on your site look a little crunchy. I can't tell, is it rendering transparent parts at all? It looks like it is making them black. Since I tend to make trmendously (...) (25 years ago, 7-Feb-00, to lugnet.cad.dev)
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| | Re: LDraw to QuickTime was Re: Usefull little feature
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(...) I didn't know how transparency is coded for in a DAT file so I didn't write any code to handle it--it would be simple enough to translate. A lot of polygons fail to reflect light because I was not sure about surface normals. My program just (...) (25 years ago, 7-Feb-00, to lugnet.cad.dev)
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| | Re: LDraw to QuickTime was Re: Usefull little feature
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I added transparency. You can see how it comes out rendered on a RAGE II+ (my original G3/233 or anything newer.) I took some pictures of 3823.dat (2x4x2 windscreen). And I accidentally made a 30% translucent Car.. the one you were complaining the (...) (25 years ago, 7-Feb-00, to lugnet.cad.dev)
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| | Re: LDraw to QuickTime was Re: Usefull little feature
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(...) Wow, that was quick :) I was thinking, though that one *Huge* advantage of being able to do this through LdLite, is that when you generate the QTVR matrix, It could be made to rotate the model in teh horizontal axis and step through the (...) (25 years ago, 8-Feb-00, to lugnet.cad.dev)
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