| | Re: Hidden surface removal, and vertex order in part/primitive DAT files
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(...) I choose rays so that they may orient one face. With this face I use a sort of flood-fill algorithm (please try to find on of my previuos message) to orient al neighbors. Once a face is oriented, I don't look at it anymore. But, your idea (...) (25 years ago, 5-Oct-99, to lugnet.cad.dev)
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| | Re: Hidden surface removal, and vertex order in part/primitive DAT files
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(...) OK, then help out a Java-dummy: are there JDK's available on the net, or are they purchase-only? Steve (25 years ago, 6-Oct-99, to lugnet.cad.dev)
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| | Re: Hidden surface removal, and vertex order in part/primitive DAT files
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(...) I guess you can download one from (URL) (25 years ago, 6-Oct-99, to lugnet.cad.dev)
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| | Re: Hidden surface removal, and vertex order in part/primitive DAT files
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(...) Sun's implementations are free. Some others are not. Personally I use Sun's jdks... Have a look at: (2 URLs) you are under a Windows environment As a reply to Leonardo msg: You are right, but I encourage newcomers to the Java language to use (...) (25 years ago, 6-Oct-99, to lugnet.cad.dev)
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| | Re: Hidden surface removal, and vertex order in part/primitive DAT files
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(...) Thank you very much! Steve (25 years ago, 7-Oct-99, to lugnet.cad.dev)
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