| | Re: DAT voting page up
|
|
(...) What about the Wheels category? That is the major function of the part, after all. (...) I think it's white in real life. I didn't check out this part yet, but does it use quads or lines for the 'text'? Quads will scale better and also convert (...) (26 years ago, 24-Feb-99, to lugnet.cad.dev)
|
|
| | Re: My proposal for new element orientation
|
|
Since this was posted to .cad instead of .cad.dev, here it is again: (...) There is the word "LEGO" on the studs... we could orient pieces so that "LEGO" is right-side up when seen from the front 3/4 view (for pieces with studs up, of course) (...) (...) (26 years ago, 24-Feb-99, to lugnet.cad.dev)
|
|
| | Re: DAT voting page up
|
|
(...) But in POV-Ray you can always add .000...0001 to the y value of the lower surface to make it render correctly (Which makes creating simple scenes much easier). --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (...) (26 years ago, 24-Feb-99, to lugnet.cad.dev)
|
|
| | Re: DAT voting page up
|
|
(...) In real life the joins between the curved surfaces are smoothed. I approximated this by drawing the cylinders, but missing out the junction lines you refer to. It is a tricky part to model accurately and has no possible use (IMHO) except (...) (26 years ago, 24-Feb-99, to lugnet.cad.dev)
|
|
| | Re: DAT voting page up
|
|
(...) I didn't vote yet, pending the authors responses to my comments. Chris (26 years ago, 24-Feb-99, to lugnet.cad.dev)
|