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Subject: 
Re: DAT voting page up
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 24 Feb 1999 22:11:52 GMT
Viewed: 
953 times
  
That's the way to do it!
POV-Ray doesn't like coincident surfaces either.
/Lars

But in POV-Ray you can always add .0000000001 to the y value of the lower
surface to make it render correctly (Which makes creating simple scenes
much easier).
--Bram


Bram Lambrecht           / o   o \           BramL@juno.com
-------------------oooo-----(_)-----oooo-------------------
    WWW:   http://www.chuh.org/Students/Bram-Lambrecht/
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Message is in Reply To:
  RE: DAT voting page up
 
John VanZwieten explained excellently: (...) That's the way to do it! POV-Ray doesn't like coincident surfaces either. /Lars (26 years ago, 24-Feb-99, to lugnet.cad.dev)

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