Subject:
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RE: DAT voting page up
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 24 Feb 1999 15:23:05 GMT
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Viewed:
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926 times
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John VanZwieten explained excellently:
> An example: Adding a white rectangle to a color 16 surface:
>
> 1. Delete the color 16 surface from the part.
> 2. Add the white rectangle.
> 3. Fill in the area around the white rectangle with color 16 quads or
> triangles, so that the entire area covered by the original color 16
> surface is covered again.
>
> This process takes a bit longer than just overlaying the original
> surface with patterns, but the rendered result (especially in Ldraw)
> is much better.
That's the way to do it!
POV-Ray doesn't like coincident surfaces either.
/Lars
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Message has 2 Replies: | | Re: DAT voting page up
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| (...) I wondered about that? Is it a problem if the surfaces are the same color? I'm asking because (a) I've used mono-colored coincident surfaces before, and (b) I'm working on one now. The O in the Octan logo is round on the outside, but oval'ed (...) (26 years ago, 24-Feb-99, to lugnet.cad.dev)
| | | Re: DAT voting page up
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| (...) But in POV-Ray you can always add .000...0001 to the y value of the lower surface to make it render correctly (Which makes creating simple scenes much easier). --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (...) (26 years ago, 24-Feb-99, to lugnet.cad.dev)
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