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Subject: 
RE: DAT voting page up
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 24 Feb 1999 15:23:05 GMT
Viewed: 
2089 times
  
John VanZwieten explained excellently:
> An example:  Adding a white rectangle to a color 16 surface:
> 
> 1.  Delete the color 16 surface from the part.
> 2.  Add the white rectangle.
> 3.  Fill in the area around the white rectangle with color 16 quads or
>     triangles, so that the entire area covered by the original color 16
>     surface is covered again.
> 
> This process takes a bit longer than just overlaying the original
> surface with patterns, but the rendered result (especially in Ldraw)
> is much better.

That's the way to do it!
POV-Ray doesn't like coincident surfaces either.
/Lars



Message has 2 Replies:
  Re: DAT voting page up
 
(...) I wondered about that? Is it a problem if the surfaces are the same color? I'm asking because (a) I've used mono-colored coincident surfaces before, and (b) I'm working on one now. The O in the Octan logo is round on the outside, but oval'ed (...) (28 years ago, 24-Feb-99, to lugnet.cad.dev)
  Re: DAT voting page up
 
(...) But in POV-Ray you can always add .000...0001 to the y value of the lower surface to make it render correctly (Which makes creating simple scenes much easier). --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (...) (28 years ago, 24-Feb-99, to lugnet.cad.dev)

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