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| | Re: Parts Maintenance Idea
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| (...) It's happened on at least one occasion. The problem is with the LDraw library, usually--a part was released with the wrong number, and there is a different part which actually should have that number. (...) AFAIK, TLG doesn't recycle numbers. (...) (26 years ago, 12-Feb-99, to lugnet.cad.dev)
| | | | Re: DOS Makelist (was Re: Uber-install (was Re: Organizing the Si te Revamp))
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| (...) jsproat wrote: (...) ANSI (...) Don't we really have a working makelist? What about makelst2, makelst3, makelis4, makelisb, makelisc, ... If you would like me to, I can quickly make a small and fast makelist using my good old reliable (...) (26 years ago, 12-Feb-99, to lugnet.cad.dev)
| | | | Re: Non-TLG Parts
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| (...) I'll admit, I'm something of a Lego fanatic myself. However, I have had some very good experiences building with Tente and Construx. I wish now that I had never gotten rid of my Tente pieces. :-( (...) Hmmm... I would suggest that a (...) (26 years ago, 12-Feb-99, to lugnet.cad.dev)
| | | | Re: Clone "semi-bricks" (Was: Non-TLG Parts)
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| (...) I think the standard mentioned on L-CAD was details >= 1 ldu get drawn, and the curved edges on DUPLO definitely have a radius > 1 ldu. -John Van (26 years ago, 12-Feb-99, to lugnet.cad.dev)
| | | | Re: Non-TLG Parts
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| (...) inferior (...) Right. I agree here, and I am also Lego-biased. If non-Lego parts are to be modelled, they should have their own completely seperated parts database to work off of so there is no confusion between the real thing and the cheap (...) (26 years ago, 12-Feb-99, to lugnet.cad.dev)
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