Subject:
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Re: Announcing LSculpt 0.5.0
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 29 Sep 2010 16:45:08 GMT
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Viewed:
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24603 times
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In lugnet.cad.dev, Philippe Hurbain wrote:
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Here is the new, improved LSculpt!
For BrickCon convention attendees, Ill be giving a presentation on Sunday.
See you there.
Please try it out and let me know what you think.
--Bram
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Excellent!
To the palette of tools you mention on LSculpt webpage, Id like to add
- DAVID laser scanner to build your own meshes. The free version is perfectly usable (but youll need Meshlab to assemble the scans in a single mesh). A webcam and a focusable line laser (I got mine for a few bucks from dealextreme) are all you need to buy to use it.
- Sculptris to tune your scanned mesh or create one from scratch. Amazingly intuitive to use.
I used both tools to create some LDraw parts. Here below the Fabuland Hippo
head, rendered by LSculpt...
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Thanks!
I had already discovered DAVID through your website. I got a line laser from
dealextreme too, but I didnt have much luck using the video on a digital camera
instead of a webcam. Ill try more later!
Sculptris looks very cool. It looks far better suited for making the kind of
curvy organic shapes that LSculpt is great at rendering than traditional CSG CAD
tools.
My plan was to flesh out the Wiki pages on the LSculpt site with this sort of
information, and then trim down the front page to the bare essentials with links
to the wiki. --Bram
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Message is in Reply To:
| | Re: Announcing LSculpt 0.5.0
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| (...) Excellent! To the palette of tools you mention on LSculpt webpage, I'd like to add (URL) DAVID laser scanner> to build your own meshes. The free version is perfectly usable (but you'll need Meshlab to assemble the scans in a single mesh). A (...) (14 years ago, 29-Sep-10, to lugnet.cad.dev, FTX)
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