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At Bricks by the Bay 2010 in Fremont, CA, I gave a
presentation on LSculpt, a program I
wrote a few years ago to convert 3D models into Lego surfaces. After the
presentation, Remi Gagne offered to help me create a
graphical interface to bring LSculpt to a wider audience.
Here is the new, improved LSculpt!
For BrickCon convention attendees, Ill be giving a presentation on Sunday. See
you there.
Please try it out and let me know what you think.
--Bram
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Message has 2 Replies: | | Re: Announcing LSculpt 0.5.0
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| Hi Bram, Looks stunning. Downloading now! Now if I could find some more time for LEGO I could actually build the horse I sculpted with the earlier version of LSculpt. (URL) Jaco (14 years ago, 29-Sep-10, to lugnet.cad.dev, FTX)
| | | Re: Announcing LSculpt 0.5.0
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| (...) Excellent! To the palette of tools you mention on LSculpt webpage, I'd like to add (URL) DAVID laser scanner> to build your own meshes. The free version is perfectly usable (but you'll need Meshlab to assemble the scans in a single mesh). A (...) (14 years ago, 29-Sep-10, to lugnet.cad.dev, FTX)
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