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 CAD / Development / 11076
  Re: What do LDraw dev people use for multiplatform development
 
(...) wxWidgets isn't bad, but for serious, heavy-UI applications, Qt is far, far better. Its QtCreator IDE & debugger isn't bad either, and is easy to get started with. And QtDesigner, its drag-n-drop UI developer, is one of the few such tools I've (...) (14 years ago, 27-May-10, to lugnet.cad.dev)
 
  Re: What do LDraw dev people use for multiplatform development
 
(...) Thanks, I've been looking at Qt but as far I understand it's license doesn't permit commercially static linked closed applications, something I need for my business projects. I know you could link dynamically but that probably raises all kinds (...) (14 years ago, 27-May-10, to lugnet.cad.dev)
 
  Re: What do LDraw dev people use for multiplatform development
 
(...) Qt is licensed under the LGPL which allows commercial use, either statically or dynamically linked, without problems. The only caveat is that if you modify Qt itself, you must release your modifications to Qt as open source. (...) If native (...) (14 years ago, 27-May-10, to lugnet.cad.dev)
 
  Re: What do LDraw dev people use for multiplatform development
 
In lugnet.cad.dev, Remi Gagne wrote: <snip> (...) hmm, I thought LGPL mend you can only dynamically link to the library, I'll have to take another look it seems. Thanks. (...) <snip> (...) Yes, I've heard more people talking about Python like it's (...) (14 years ago, 27-May-10, to lugnet.cad.dev)

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