| | Re: LPub4 Alpha source on sourceforge.net
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(...) Hi, Sourceforge admins wiped the CVS repository clean. With guidance from Travis, I recreated the LPub4 repository, and made sure the images were transferred in binary mode. When I brought it all down to my Mac from sourceforge, and did a (...) (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Looks like maybe the images haven't become available yet - there's nothing in (URL) and I see "RCC: Error: Cannot find file 'images/actual.png'" when make tries to make qrc_lpub.cpp. (I get the impression it sometimes takes a while for (...) (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Just as a note on this to avoid any panicking, sourceforge.net anonymous CVS access uses a separate copy of the CVS files, and that separate copy takes time to update. So when changes are committed by a developer, it takes some amount of time (...) (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) I think that explains it. (I remember a similar situation with LDView once.) Happily everything seems to be in sync now and I am pleased to report I am able to build LPub without a problem. Now I just need to experiment! Just to check, what (...) (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) I reuploaded the images making sure I put them up in binary mode. I logged out of sourceforge, and then checked LPub4 CVS. It shows the images in the images directory with the correct version numbers. Good luck! Kevin (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Hi Jim, I use the one Don Heyse told us about here: (URL) Also, check with Travis about an LPub compatible version of LDGLite. In lpub.cpp, you can change the code to switch to LDView. Look for renderer. Comment out ldglite, and uncomment (...) (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Hi Jim, I use the one Don Heyse told us about here: (URL) Also, check with Travis about an LPub compatible version of LView. In lpub.cpp, you can change the code to switch to LDView. Look for renderer. Comment out ldglite, and uncomment (...) (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Jim, the latest LDView I sent you should probably work. Note that you have to select the actual LDView executable inside the app wrapper when prompted for LDView by LPub. (...) -EdgeThickness=<value> will set the edge line thickness, in (...) (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Should I use a different approach? Will things work if I look for LDView.app? Kevin (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) I added -EdgeThickness=1 to the LDView args, and didn't see any behavior change. Any ideas? Kevin (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) That's the default thickness. What are you seeing? Keep in mind that edges are off by default, so unless you've turned them on, you won't get any edges at all. You can use -ShowHighlightLines=1 to force them on (preferably with (...) (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) In a Mac-specific code section, you could set the desired file type to *.app, and then force a directory to be chosen. Then when you get the path back, append /Contents/MacOSX/LDView onto the end of the filename. (Note: I'm not 100% sure about (...) (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) ShowHighlightLines and ConditionalHighlights did the trick! Kevin (17 years ago, 17-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) in CAR.DAT - but the other models I've tried are looking good. (...) Just tried it, and that seems to work too. (I can't tell much difference, though.) (...) It's pretty cool! I'm going to be busy with other things the next few days, but I (...) (17 years ago, 18-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) The updated CVS doesn't appear to have a .vcproj file :( ROSCO (17 years ago, 18-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Well, I suspect that LPub is not rendering using LDView, because the images were already calculated using LDGLite. The rendering is still a long path in the procerss of preparing a page. LPub caches part images for parts lists, and assembly (...) (17 years ago, 18-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Hi Rosco, One will magically appear sometime this weekend, after I've had a chance to confirm that it works correctly. Kevin (17 years ago, 18-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Hi Rosco, If you have Qt properly configured, you should be able to create the .vcproj by doing this in the folder that contains lpub.pro: qmake lpub.pro Kevin (17 years ago, 21-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) And if you don't have QT properly configured, having the .vcproj probably won't do you any good anyway. --Travis (17 years ago, 21-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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| | Re: LPub4 Alpha source on sourceforge.net
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(...) Hi Rosco, I've uploaded lpub.vcproj to sourceforge. I brought everything down into a clean directory and it built for me. Kevin (17 years ago, 23-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
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