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 CAD / Development / *9140 (-10)
  Re: Issue with some of the holds on the Parts Tracker
 
Hello Orion, I think you may refer to some hold votes i did today. (...) I would never hold a part because of some bad vertex sequences only. But identical lines are a reason for doing this. Refer to the parts tracker documentation for L3P-error (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Issue with some of the holds on the Parts Tracker
 
I am at issue with some the hold votes that have given to parts on the PT. As the certify statement says, a part is certified if it is good for general release. In other words, we're not looking for absolute perfection, we are looking for a part (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: Minifig Cloth Cape
 
(...) Not at this time - the Compactor preserves all decimals (except trailing zeroes, which it removes). The intent of the Compactor is to remove all extraneous material, without altering the actual data. If you want to trim all your lines to 3 (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: mouse model manipulation
 
(...) [snip] (...) Ah ha, that comment comes from the ldlite parser. Try the l3 parser by renaming the executable to l3glite or by passing -l3 on the command line. It's much faster for interactive stuff. However, LEDIT mode should already be using (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) Just clicking on the model in preparation for mouse rotation (LDGLite mode) gives pdn(314, 219), -> (-6.00, 21.00, -4000.00) platform_step(-1, 2, 0) platform_step(-1, 2, 0) platform_step(-1, 2, 0) platform_step(-1, 2, 0) platform_step(0, 1, 1) (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) snip (...) Sorry Jim, I have to disagree. Mouse rotation is not usable on my PowerBook. The model almost always rotates in one direction whether the I start LDGLedit or LDGLite with the j or J option. But for building, I have found that the (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Some bugs with LDGLite
 
(...) Did you get my last post about how all of the keys that do anything also casue LDGLite to step the model? From now on, should I say LDGLEdit for edit mode? Should I say LDGLDraw (a bit redundant) or LDGLIte for the viewing mode? (...) For (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Minifig Cloth Cape
 
(...) I am using version 2.1.5 In an editor window Options menu it shows 'Decimals (3)...'. Doesn't this work with the "compact" tool? Paul (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: mouse model manipulation
 
(...) Do you mean cursor doesn't disappear when you drag the mouse with the button pressed? It's supposed to. That way you can't see it warp back to the center of the window when it strays too far. Or does the cursor reappear when you leave the (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev.mac)
 
  Re: mouse model manipulation
 
(...) Well, I looked at the pdn and pan values, but they never seemed to get crazy or anything (although I'm not familiar with the inner workings of OpenGL so I'm not entirely sure what constitutes fishy). Their values stay relatively close (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev.mac)


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