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 CAD / Development / *8380 (-10)
  Re: OS 8.6
 
In lugnet.cad.dev.mac, Don Heyse writes: <snip> (...) As a long time owner, user and developer of mac software, it is my opinion that OS X should not be an exclusive goal. In my mind the goals should be 8.6, 9.x and X. Becuase of some of the (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Movement and friction
 
(...) For the time being, Barney, the problem is that if we will have a database at all. Lugnet.CAD.Dev was very enthusiastic when we presented the idea. All wonders endure three days, this was the very example, after the three days came silence. (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) I agree on PDF: it is small, searchable (you can even create an index of multiple PDF-files which you can search), multi-platform, you can add links, bookmarks, wadda ye want more? Second choice would be html... Well, I'm going back to do my (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: OS 8.6
 
Hi Don, OS X is great for Unix-style development. I use it at work for that. However there isn't a decent debugger (gdb doesn't count.) Nor are there memory-bounds checker tools or any of the other niceties we take for granted elsewhere. CodeWarrior (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) analog for a win help file? I guess a man page, perhaps... Are you suggesting keeping all the tutorials in multiple file formats? yah, that could be done, I guess - esp if there was an easy way, to take a single file, and run it through (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) In lugnet.cad.dev.org.ldraw, Michael Horvath wrote: (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: OS 8.6
 
(...) Yes, you guys need a plan of action. You're making progress, but you're flying off in all directions. I think your first step should be to write a document for ldraw.org that details how to set up the parts library from the linux parts (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: OS 8.6
 
(...) <snip> OK, help me to understand. Does "the project" preclude LDGLite for "8.6, 9" ? Is there some reason that makes this not desirable ? (available resources is the only one that comes to my mind) Likewise, is there a reason that we would (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) ... (...) Giving each tutorial its own directory fits in well here, I think. Mostly for the reasons Sproat gives, but also for easy SSI-ness. Steve (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: BrickDraw3D development announcement
 
(...) Heh heh. Fixed this bug last night. err = glCheckError(); // no error! glBegin(GL_LINES); err = glCheckError(); // dies! In my zeal to add error checking everywhere to find the real error, I put glCheckError inside a lot of glBegin/glEnd (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)


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