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 CAD / Development / *8350 (-10)
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) Th interface is lowsy, the browser slows down my system. (...) That sure does say a lot, doesn't it? (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: A comprehensive LDraw object model
 
"Sproaticus" <jsproat@io.com> schrieb im Newsbeitrag news:GrBy72.EJI@lugnet.com... (...) Conclusion: The LineType-classes are wrapper classes for the lines in the dat files. Simple in- and output methods are included, also simple transforming (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
(...) Ummm...no. (...) Hmmm...seems like someone needs to spend the 2.5 minutes learning what Acrobat Reader does. Properly created PDF files are compact, quick and infinately cross-platform...perfectly formatted and ready to print via the greatest (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  LDraw.org editing
 
I've been tooling around with the LDraw.org website. See if you like it. www.geocities.com/Ar.../LDraw.htm -Mike (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
Yeah, but .PDF sucks. It's slow, you never know what's going to happen if you press a button. Microsoft Help would be better for Windows users. -Mike (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: OS 8.6
 
(...) OK. Are you basically saying we shouldn't try to get ldglite to work on Mac OS 8/9 and instead focus on BrickDraw3D? That is fine with me. I know Don wants his application to work on as much platforms as possible, but he has also said that it (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: OS 8.6
 
On OS versions: It costs time and effort that you don't have, to try to support more than one configuration. Forget about it. BrickDraw3D is targeted at OS 9. I'm not going to test it or investigate problems on a slew of older configurations. 8.6 is (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Call for Developer Discussion
 
Hey everyone! It was a lot of fun casually chatting about the needs and the potential of the LCD. Now its time to get down in the dirt and see it become a reality. KACS and LAD have put a TON of energy and effort into this, and it seems to be a (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
 
  Re: Mac OS 8.6
 
(...) Maybe you should downloaded the CW-5 project of macLDGLite .5 (URL) don't know why I didn't think of that earlier... You will also probably need the OpenGL 1.0 SDK to get it to compile with as little effort as possible. (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
"Michael Horvath" <mikehorvath@juno.com> wrote in message news:GrCL99.n5B@lugnet.com... (...) Interesting thought, but I would *much* rather see these formatted to Adobe PDF first if we're exporting them off of the site at all. In fact, I think PDF (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)


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