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 CAD / Development / *7570 (-10)
  Re: Parts Tracker is Now Live!
 
(...) Thanks, I'm working on getting more files online... (...) Nope, those are supposed to both be there. 2546p01 is the general file, the one we'll use most often. 81379 is an 'official shortcut' - 81379 is LEGO's number for the parrot piece, (...) (23 years ago, 13-Sep-01, to lugnet.cad.dev.org.ldraw)
 
  Re: "Tore's" boxes, special file naming instructions
 
(...) Currently MLCad takes files from the following directories in the order shown below: 1) BFC\P 2) BFC\Parts 3) P 4) Parts 5) Models 6) Current directory (that is the directory where a project has been loaded from or saved to). All other (...) (23 years ago, 13-Sep-01, to lugnet.cad.dev)
 
  Re: "Tore's" boxes, special file naming instructions
 
I looked in the primitves directory and saw that some of the files in the 48 directory had the same filename as those in the P directory. How does Ldraw/Mlcad differentiate between these files? If 3001.box is renamed to 3001.dat, and I place it in (...) (23 years ago, 13-Sep-01, to lugnet.cad.dev)
 
  Re: Parts Tracker is Now Live!
 
(...) Hi Steve, looking good! Noticed that "Animal Bird with Parrot Pattern" appears twice - once with a "_" prepended as parts 2546p01 & 81379. Is this a bug, or has it been submitted twice? ROSCO PS: I've done 1 part, does that make me (...) (23 years ago, 13-Sep-01, to lugnet.cad.dev.org.ldraw)
 
  Re: "Tore's" boxes, special file naming instructions
 
Tore: (...) Except that the extensions "box" and "min" don't seem to correspond to the two concepts, it might be a good idea to identify the simplification level based in the file name extension. But since the file format is (I assume) still the (...) (23 years ago, 12-Sep-01, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Parts Tracker is Now Live!
 
Yes, that's right. The moment you've all been waiting for. The new Parts Tracker is live and ready for action. Well, mostly. It's in a "pilot phase" -- think of it as a "gamma test". That means we're using real data, and it will have real results, (...) (23 years ago, 12-Sep-01, to lugnet.cad.dev.org.ldraw) !! 
 
  DO-OVER --- September MOTM/SOTM
 
Hi all, OK. Jacob has fixed things on the new server [ thanks, Jacob ], and patiently explained to me how it works, [ not an easy task :-) ] so the voting is back on. But it's a DO-OVER!! Starting from scratch, so get over there and cast your vote. (...) (23 years ago, 11-Sep-01, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)  
 
  Re: LDA2001: My first working animation script
 
... and the result is... (URL) Kb Mpeg, [pov 800x600, AA 0.3], 256 colors nearest color optimized octree, DivX Mpeg-4, Quality=900) Each frame took 3-3½ minutes on my PII-450/128 Models are: Police Car from Datsville by Jonathan Wilson 2000 Beetle (...) (23 years ago, 10-Sep-01, to lugnet.cad, lugnet.cad.dev)
 
  LDA2001: My first working animation script  [DAT]
 
Progress report: The script below is now being correctly compiled. Remarks: Three object are created: Scene(Scene.dat), Bubbla(Beetle.dat), and Polis(Police.dat) At the first frame, Bubbla is at [-50 -28 100] and Polis is at [50 -28 50] Then, Polis (...) (23 years ago, 10-Sep-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDGLite bug report (and POV preview question)
 
I like that idea. If the default view is what you said (the [0.707104 ...] matrix), then a projection matrix of 1.4142,0,0,0,1.2196,...171,1.2247 in front of it would give the same effect as the original LDRAW default matrix. I've wanted to pull out (...) (23 years ago, 7-Sep-01, to lugnet.cad.dev)


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