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| | Re: LDGLite bug report (yes, one more)
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| Don: (...) :-( (...) I'll try this. (...) I just removed all the "STEP" meta-commands. ;-) Jacob (23 years ago, 14-Aug-01, to lugnet.cad.dev)
| | | | Re: terrain in LDraw
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| Am I correct in assuming that the PGM -> DAT converter creates studs in the form of terrain? I saw the rendering of Falling Water and saw that the building was surrounded by lots of studs. Is this the result of using this converter? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
| | | | RE: terrain in LDraw
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| (...) I don't know if I have the terrain anymore...it's a rather large file, since I think it was 50x50 or even 100x100 studs. --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
| | | | Re: terrain in LDraw
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| I couldn't get the terrain in Falling Water to load in MLCad. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
| | | | Re: terrain in LDraw
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| I don't understand the command line. I have a PGM. I typed "pgmtoldr filename.pgm" at the command prompt, and received a bunch of errors. No DAT file. :( Do I need a bunch of Linux stuff to run it? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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