To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / *4940 (-10)
  Re: Some Words To BFC
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:a5mpess6nipq4bp...4ax.com... snip (...) Me too. -John Van (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 
  Re: 71184 Bar 4.5L Straight is too short
 
(...) Yeah, I fixed it once (and posted the fixed file), but I don't know if my fix ever made it to an official update... --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 
  Re: Some Words To BFC
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:i86oessafp98dp6...4ax.com... (...) These are both very good criticisms of my proposal--so I'll just modify my proposal :) If we fix all the official parts, then the renderer doesn't (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 
  Re: Some Words To BFC
 
(...) As someone pointed out once, it's not a big deal to get all windings the same before passing the data to OpenGL. Just swap the order of the points. For quads, switch points 2 and 4. For triangles, switch points 2 and 3. This could/should be (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 
  Re: 71184 Bar 4.5L Straight is too short
 
(...) I'll doublecheck this issue tonight. Seems like we had this discussion before, but I don't remember the details. Argh. Steve (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 
  Re: Some Words To BFC
 
(...) The primitives should be the first thing fixed, in any case. :) I think it would be safe for the cleanup program to assume that primitives are BFC-ready. Which could be a help for automatic cleanup of part files. (...) Some technical points: (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 
  Re: Some Words To BFC
 
(...) Would it help to get primitive files cleaned up, and then make use of what is known of the faces in the primitive to decide the orientation of faces in the part? What I mean is, if you follow a ray from the center of a face, and the (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 
  Re: The geometry of minifigs
 
(...) No, it doesn't. But it has the head, arms, hands, legs and hips. Fredrik (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 
  71184 Bar 4.5L Straight is too short
 
Hi, I just noticed that the part "71184 Bar 4.5L Straight" is too short. According to my findings, it should have been approx 8 LDU longer. Fredrik (25 years ago, 6-Apr-00, to lugnet.cad.dev)
 
  Is James' website finally gone for good?
 
I just tried to access James Jessiman's parts reference site. See (URL). It came up as not found, as did James' home page. This has happened sometimes in the past, but I also tried to access the main site, (URL). This page makes it sound like the (...) (25 years ago, 6-Apr-00, to lugnet.cad.dev.org.ldraw)  


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR