| | Re: Usefull little feature idea for Ldite [was: Re: Help with LDLite]
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(...) You mean we gotta wait? Oh, that is *so* unfair! In other words: I can't wait! :-, Cheers, - jsproat (25 years ago, 7-Feb-00, to lugnet.cad.dev)
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| | Re: LDraw to QuickTime was Re: Usefull little feature
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I added transparency. You can see how it comes out rendered on a RAGE II+ (my original G3/233 or anything newer.) I took some pictures of 3823.dat (2x4x2 windscreen). And I accidentally made a 30% translucent Car.. the one you were complaining the (...) (25 years ago, 7-Feb-00, to lugnet.cad.dev)
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| | Re: LDraw to QuickTime was Re: Usefull little feature
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(...) I didn't know how transparency is coded for in a DAT file so I didn't write any code to handle it--it would be simple enough to translate. A lot of polygons fail to reflect light because I was not sure about surface normals. My program just (...) (25 years ago, 7-Feb-00, to lugnet.cad.dev)
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| | Re: LDraw to QuickTime was Re: Usefull little feature
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(...) goes (...) Hmmm, so your program generates its own render code? The examples on your site look a little crunchy. I can't tell, is it rendering transparent parts at all? It looks like it is making them black. Since I tend to make trmendously (...) (25 years ago, 7-Feb-00, to lugnet.cad.dev)
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| | LDraw to QuickTime was Re: Usefull little feature
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I played with the QuickTime tools and my converter last night. The process goes like this: Process a DAT file with LTrans.pl (my program) to get a .3dmf file (8k) Use 3D Movie Maker on that to get a .mov file (8k) At this point you have a QuickTime (...) (25 years ago, 7-Feb-00, to lugnet.cad.dev)
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